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Thread: BSP extraction?

  1. #21

    Re: BSP extraction?

    Yes-yes old post and all that, but I have some updated info.


    Last time I tried 3D Ripper DX it was with version 1.5. I just tried the updated Version 1.8.1 and had success. I was able to rip what looks like 98% of the H2V only map Uplift to a .3DR and/or a .OBJ.

    To speed up the process I used this .DDS plug-in (AFAIK it may only be required with 3DS Max 8 and Vista): 3DS Max R8 DDS PlugIn



    Of course I will have to fix it up by attaching all the separate objects and verifying/recreating the material tree.

    I may try the .OBJ version along with this plug-in which populates the materials for you:
    GW Objio
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  2. #22

    Re: BSP extraction?

    cool, so we can expect a uplift mod as soon as you can extract the textures?
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