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Thread: No changes show up in Halo 2!

  1. #1
    The mind is the limit. Garanas's Avatar
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    Question No changes show up in Halo 2!

    Okay, so I've been trying to "mod" some things, like changing a visor,
    (source: http://www.modacity.net/forums/showt...-amout-of-pics)
    and changing the bitmap of a crate, which works fine in Sapien. But when I package my map, everything is back to default, while the packager does load the different bitmaps of the crate!

    What am I doing wrong?
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  2. #2
    Senior Member leorimolo's Avatar
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    Re: No changes show up in Halo 2!

    Quote Originally Posted by Garanas View Post
    Okay, so I've been trying to "mod" some things, like changing a visor,
    (source: http://www.modacity.net/forums/showt...-amout-of-pics)
    and changing the bitmap of a crate, which works fine in Sapien. But when I package my map, everything is back to default, while the packager does load the different bitmaps of the crate!

    What am I doing wrong?
    Biped tags get skipped by TOOL, so you cant really mod them.
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  3. #3
    The mind is the limit. Garanas's Avatar
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    Re: No changes show up in Halo 2!

    I never said that I was trying to change biped tags, just the bitmaps of the crate models. (if I'm wrong, then I'm sorry that I don't understand completely and that you're right)

    but, on that tutorial the guy was able to change the visor, then why isn't my own visor coming up?
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  4. #4

    Re: No changes show up in Halo 2!

    HUD changes require the MainMenu Mod.
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  5. #5
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    Re: No changes show up in Halo 2!

    Quote Originally Posted by Resinball View Post
    require
    aww, damn that's retarded
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  6. #6

    Re: No changes show up in Halo 2!

    Quote Originally Posted by leorimolo View Post
    Biped tags get skipped by TOOL, so you cant really mod them.
    I'm sorry but that was a fail.
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  7. #7
    The mind is the limit. Garanas's Avatar
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    Re: No changes show up in Halo 2!

    Okay, so I have that MMM Patch now, and the patch seems to work also.
    But now, I can't load 2 of the "Slot" maps, (3 and 4), which are probably one of mine.
    Is there a fix for that or?

    And, everyone who wants to play my map, requires the mod too right?
    And since none of the public gamers actually have this mod, my map won't get played probably.
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  8. #8

    Re: No changes show up in Halo 2!

    It really helps to read the readme sometimes (all times).

    Slot3 and Slot4.map are not included. They can be downloaded or you said slots for your own maps. Some people have the mod but none of them have your map, how would they if you never released it?
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  9. #9
    The mind is the limit. Garanas's Avatar
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    Re: No changes show up in Halo 2!

    Quote Originally Posted by Resinball View Post
    It really helps to read the readme sometimes (all times).

    Slot3 and Slot4.map are not included. They can be downloaded or you said slots for your own maps. Some people have the mod but none of them have your map, how would they if you never released it?
    Maybe I really should read the readme.txt files , so I just name my map then "Slot 3/4"?

    And yes, I haven't released my map yet, because it isn't finished , but I mean: You can't download it ingame, so getting people who aren't into mapping or don't know of the mod, simply will never played it.
    Meaning, for so far it isn't really usefull to make maps with a new hud, since maybe 1/10 of the people you see in Halo 2 has this mod.

    Well, I'm just going to experiment more with it , thanks for answering.
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  10. #10

    Re: No changes show up in Halo 2!

    Yes, that is correct. Just rename any map to say Slot3.map. If you do not have extensions (the .map or .exe or .txt part) turned on then you will not see the .map part.


    Sadly no-one besides Kant has made much progress with HUDs as for the reason you stated. I have been working on a MMM map pack that would include new maps/weapons/vehicles and HUDs if anyone is willing to make a few new ones.
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