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Thread: Upcoming Title Update

  1. #211
    Senior Member =sw=warlord's Avatar
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    Re: Upcoming Title Update

    Quote Originally Posted by Pooky View Post
    Why do people bother saying anything is overpowered in Reach when really nothing is? That's the problem. Kills take so fucking long that there's no flow to the combat, you just repeatedly pump shots into the same target and hope one of his 3 buddies doesn't come up behind you.
    If you wanted split second kill times go play another game.
    Halo has been about being shot at by people, having the time to turn around and out shoot them back by using superior skill.
    This is not Call of twitch shooter where there is no skill in being randomly shot by someone across the map with a pistol and being dead in a mere fraction of a second.
    Your rose tinted glasses are colouring your perception.
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  2. #212
    State your identity! Hotrod's Avatar
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    Re: Upcoming Title Update

    Quote Originally Posted by Bobblehob View Post
    Yup, Im going back to regular Reach, NR, DMR, and Pistol are ridiculously overpowered. If they were to lower the bloom from the original it would help... but I am beginning to really understand now just why they made the bloom the way it is in regular Reach.
    Exactly what I was thinking.

    Quote Originally Posted by Pooky View Post
    Why do people bother saying anything is overpowered in Reach when really nothing is? That's the problem. Kills take so fucking long that there's no flow to the combat, you just repeatedly pump shots into the same target and hope one of his 3 buddies doesn't come up behind you.
    I think he was trying to say that they were overpowered in the Zero Bloom gametype, not in default Reach.

    Quote Originally Posted by Warsaw View Post
    Howsabout they just go back to the same weapon stats that were in the Reach Beta? I would like that. Oh, and change the shotty colour...I like the blue.
    Agreed 100%, and make the colours of Spartans and Elites in Invasion the same they were in the Beta too.
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  3. #213
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Upcoming Title Update

    The Beta had it down right; it's just the pro-fags ruined whatever balance there was by nerfing the Plasma Repeater and buffing the DMR. Seriously, the children/lazyasses who whined about the game taking too long in kill times were honestly CoD-Slapped to oblivion. This does not include people looking through the microscopes of Halo 1's kill times though. I think those people just liked being able to pick up any weapon to kill anyone, which is okay, except IMO it doesn't promote much movement in today's game-scales.
    Last edited by DarkHalo003; October 9th, 2011 at 11:37 AM.
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  4. #214

    Re: Upcoming Title Update

    Quote Originally Posted by =sw=warlord View Post
    If you wanted split second kill times go play another game.
    Halo has been about being shot at by people, having the time to turn around and out shoot them back by using superior skill.
    This is not Call of twitch shooter where there is no skill in being randomly shot by someone across the map with a pistol and being dead in a mere fraction of a second.
    Your rose tinted glasses are colouring your perception.
    You don't get to argue since you're incapable of reading. Giving people weak ass guns with huge auto aim does not equate to skill.
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  5. #215
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    Re: Upcoming Title Update

    Hey derp face, the point of halo is that there are many weapons that are equally effective, called weapon diversity, not find one super accurate god gun and use it to kill everyone else regardless of what they have. And if you really look at it, and if you take the time to compare, the kill times between Reach and H1 are not that different, Except for the bloom, which forces people to be more accurate and pace their shooting better. IMO Reach had a winning weapon setup to begin with, though they did nerf a couple things more than they should have.

    And yeah, to be honest, Warlord is right, Halo has always been about giving someone the chance to fight back, instead of rewarding one person that sees another an instant kill. It has always been about allowing you to turn around and fight off an opponent who started shooting you first.
    Last edited by Bobblehob; October 9th, 2011 at 01:24 PM.
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  6. #216

    Re: Upcoming Title Update

    Quote Originally Posted by Bobblehob View Post
    Hey derp face, the point of halo is that there are many weapons that are equally effective, called weapon diversity, not find one super accurate god gun and use it to kill everyone else regardless of what they have.
    Uh, which Halo game ever had that?

    Since it doesn't seem like you've actually read this thread at all, I don't think one weapon should be super accurate and more powerful than everything. I think all weapons should be more accurate and powerful. Reach weapons are shit.
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  7. #217
    Senior Member =sw=warlord's Avatar
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    Re: Upcoming Title Update

    Quote Originally Posted by Pooky View Post
    You don't get to argue since you're incapable of reading.
    And you don't get argue due to your lack of ability to understand reason.
    I pointed out long before the update what removing bloom would do and guess what?
    It happened as opposed to you who still thinks no bullet error on guns is the best thing since sliced bread.
    Go back to your JK2, there's a reason there isn't a modern version of it and it's not because of the "skilll gap".
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  8. #218
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Upcoming Title Update

    Quote Originally Posted by Pooky View Post
    Uh, which Halo game ever had that?

    Since it doesn't seem like you've actually read this thread at all, I don't think one weapon should be super accurate and more powerful than everything. I think all weapons should be more accurate and powerful. Reach weapons are shit.
    Cool opinion? You are entitled to it, but it gives you no reason to act like your opinion is absolute. I think at least three other people disagree with you here.

    And as far as Halo games that did that: Halo 1 and Halo 2. Halo 1 had the Rocket Launcher and Pistol pissing everyone off in open maps. Halo 2 had the BR and Sniper Rifle/Energy Sword killing everything. You have no argument against this because these are simply facts. Halo 1 is an awesome arena/objective/when-maps-have-plenty-of-cover game. Halo 2 is an awesome BTB-when-not-starting-with-BRs/Competitive Objective game. Otherwise, the games aren't that fun. The only time I've found CE to be fun at all is when I'm on smaller maps or playing vehicle-heavy games on BG. The only times I've found H2 to be fun are during BTB matches were everyone doesn't have a BR. These are my opinion, of course, but see just how much ours differ?
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  9. #219

    Re: Upcoming Title Update

    Quote Originally Posted by DarkHalo003 View Post
    Cool opinion? You are entitled to it, but it gives you no reason to act like your opinion is absolute.
    When did I ever say my opinion was absolute? Quote me.

    Quote Originally Posted by DarkHalo003 View Post
    You have no argument against this because these are simply facts.
    Oh...

    Quote Originally Posted by =sw=warlord View Post
    Go back to your JK2, there's a reason there isn't a modern version of it and it's not because of the "skilll gap".
    Actually that's exactly why

    Come match me and get utterly obliterated. Or just go back to your easymode Halo.

    No bullet error? Rofl that's the exact opposite of what I said yet again. Christ.
    Last edited by Pooky; October 9th, 2011 at 03:13 PM.
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  10. #220
    Senior Member Champ's Avatar
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    Re: Upcoming Title Update

    You guys are still doing this dance?
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