They did have the texture coordinate data, but the shader tags they referenced were empty, hence why they were all white.
There are other limitations stopping campaigns from happening though, such as everything campaign related being stripped from Sapien....so unless someone created a new Sapien, everything would have to be placed by hand in Guerilla. Also, if I remember correctly, Korn said at one point that the AI pathfinding data creation had also been stripped from the tools, which makes AI pretty much useless.
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