Page 3 of 3 FirstFirst 1 2 3
Results 21 to 30 of 30

Thread: [MAP] Valkryie H2 Beta

  1. #21

    Re: [MAP] Valkryie H2 Beta

    Shader work update! yay!





    The lighting is going to be completely changed into something crazy and dramatic. Once the lightmaps are done, beta 2!

    Update:

    Last edited by SuperSunny; June 13th, 2007 at 05:35 PM.
    Reply With Quote

  2. #22
    challenger tew comin thru Trinx's Avatar
    Join Date
    Aug 2006
    Posts
    302

    Re: [MAP] Valkryie H2 Beta

    All I've played on is a hallway with a hole that has 2 ladders you can go up, and a hole you have to crouch and jump to get through. Even for a beta, not much of a release. I'd suggest adding a layout or something. And, since there is actually nothing that is even remotely close to having any gameplay at all, I don't see how you could have fun on slayer, unless of course your idea of fun is rockets or no shields shotguns with 16 players. You could have atleast added some cover, bleh.
    Last edited by Trinx; June 14th, 2007 at 08:47 AM.
    Reply With Quote

  3. #23

    Re: [MAP] Valkryie H2 Beta

    Quote Originally Posted by Trinx View Post
    All I've played on is a hallway with a hole that has 2 ladders you can go up, and a hole you have to crouch and jump to get through. Even for a beta, not much of a release. I'd suggest adding a layout or something. And, since there is actually nothing that is even remotely close to having any gameplay at all, I don't see how you could have fun on slayer, unless of course your idea of fun is rockets or no shields shotguns with 16 players. You could have atleast added some cover, bleh.
    I've played quite a few games on (at least the CE version) this map, and all of them have outputted a pretty good amount of fun. More needs to be added, indeed, and things do have to be changed.
    Reply With Quote

  4. #24

    Re: [MAP] Valkryie H2 Beta

    Lol, I use the boxes to block that one entrance to the top . If you could get a gravity lift or something that will get the player up there faster then the ladder then that would be better then someone camping and keeping other players from going up.
    Last edited by Skyline; June 14th, 2007 at 07:07 PM.
    Reply With Quote

  5. #25
    Eat my Plasma Grenades! WingedKirby4's Avatar
    Join Date
    May 2007
    Location
    New York
    Posts
    40

    Re: [MAP] Valkryie H2 Beta

    Quote Originally Posted by SuperSunny View Post
    Documents/My Games/Halo 2/Maps

    Ever seen an H2V shot in 3p? Taken by Skyline.

    How'd that skyline person get it to be in thirdperson?

    I want a thirdperson for Halo 2 Vista, or atleast a camera like the one in Halo PC where you can move around while using the camera (The debug_camera_save and load functions)
    Reply With Quote

  6. #26
    WOLunist Pred1ator's Avatar
    Join Date
    Dec 2006
    Location
    I Seriously Dont Know
    Posts
    740

    Re: [MAP] Valkryie H2 Beta

    is it me or does MC look hella small in the picture above?
    Reply With Quote

  7. #27

    Re: [MAP] Valkryie H2 Beta

    Cool stuff man! looking good so far.
    I really dig your lighting fx, with that spectrum.
    The Zanzibar lights are always fun to bash around.
    I think thats the first ladder for H2.
    One thing i didn't like much... the hazard strip on the ceiling edge. It just seems out of place. Normally you'd see those on the floors and walls, but on the ceiling it just doesn't make sense. Just a thought.

    keep it up man. I've always enjoyed your work, you've got your own style.
    Reply With Quote

  8. #28

    Re: [MAP] Valkryie H2 Beta

    Quote Originally Posted by Soilent Green View Post
    Cool stuff man! looking good so far.
    I really dig your lighting fx, with that spectrum.
    The Zanzibar lights are always fun to bash around.
    I think thats the first ladder for H2.
    One thing i didn't like much... the hazard strip on the ceiling edge. It just seems out of place. Normally you'd see those on the floors and walls, but on the ceiling it just doesn't make sense. Just a thought.

    keep it up man. I've always enjoyed your work, you've got your own style.
    Hmm, on second thought I looked back at my level and you are right! Any suggestions on what to replace the ceiling strips with (color, etc?)
    Reply With Quote

  9. #29

    Re: [MAP] Valkryie H2 Beta

    Quote Originally Posted by SuperSunny View Post
    Hmm, on second thought I looked back at my level and you are right! Any suggestions on what to replace the ceiling strips with (color, etc?)
    Thanks for asking. Maybe some sort of metal plating with screw holes and scratches. Or maybe some bronze or copper plating with a nice metallic shine. Dunno really... i don't want to step on your "creative shoes" so to speak. I dig the tan texture on the walls. maybe you could incorporate that design into the molding as well. I was also thinking you could possibly re-work the lighting to run along the top edge of the walls instead of the ceiling.

    Just kickin' around some ideas!
    Reply With Quote

  10. #30

    Re: [MAP] Valkryie H2 Beta

    Quote Originally Posted by Soilent Green View Post
    Thanks for asking. Maybe some sort of metal plating with screw holes and scratches. Or maybe some bronze or copper plating with a nice metallic shine. Dunno really... i don't want to step on your "creative shoes" so to speak. I dig the tan texture on the walls. maybe you could incorporate that design into the molding as well. I was also thinking you could possibly re-work the lighting to run along the top edge of the walls instead of the ceiling.

    Just kickin' around some ideas!
    Thank you! I'll look into what I can do!
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •