Page 2 of 2 FirstFirst 1 2
Results 11 to 19 of 19

Thread: FAP! My lightmaps keep currupting D:

  1. #11

    Re: HALP! My lightmaps keep currupting D:

    Well I figured out what caused the problem now and got my lightmaps to compile. Its either one of 2 things. Either it works now because I disabled readyboost, or it just happens to by luck that I have reinstalled the h2ek a third time, after the first 2 times, it still didn't work. This makes absolutely no sense, but hey, it's vista.
    Reply With Quote

  2. #12
    Prometheus Project Lead
    Join Date
    May 2007
    Location
    WA, USA
    Posts
    242

    Re: HALP! My lightmaps keep currupting D:

    You spelled "help" incorrectly. Oh, "corrupting" is also misspelled.

    Just for your future reference.

    Nick
    Reply With Quote

  3. #13
    Senior Member
    Join Date
    May 2007
    Location
    Mexico
    Posts
    274

    Re: FAP! My lightmaps keep currupting D:

    Lulz who keeps changing topic titles in this fourm?
    Reply With Quote

  4. #14

    Re: FAP! My lightmaps keep currupting D:

    Quote Originally Posted by phase View Post
    Lulz who keeps changing topic titles in this fourm?
    Look for currently online moderators...
    They think they are funny.
    Reply With Quote

  5. #15

    Re: FAP! My lightmaps keep currupting D:

    Kornman... bad
    Reply With Quote

  6. #16
    Kid in the Hall Kornman00's Avatar
    Join Date
    Sep 2006
    Location
    ◕‿◕, ┌( ಠ_ಠ)┘
    Posts
    3,130

    Re: FAP! My lightmaps keep currupting D:

    What?

    Dr@Home ghosts around more than I do...hell even more than the ghost himself!
    Reply With Quote

  7. #17
    Halo Maps Guy
    Join Date
    Dec 2006
    Location
    Wolcott, CT
    Posts
    126

    Re: FAP! My lightmaps keep currupting D:

    <sigh> My forum is populated by teenagers and they seem to act better than the "oldsters" here. I guess maybe it's because their testosterone levels have not peaked yet.
    Reply With Quote

  8. #18
    Kid in the Hall Kornman00's Avatar
    Join Date
    Sep 2006
    Location
    ◕‿◕, ┌( ಠ_ಠ)┘
    Posts
    3,130

    Re: FAP! My lightmaps keep currupting D:

    I'm still a teen nub ;p
    Reply With Quote

  9. #19
    Senior Member teh lag's Avatar
    Join Date
    Oct 2006
    Posts
    3,566

    Re: FAP! My lightmaps keep currupting D:

    I hate to bump an old topic like this, but I'm getting the exact same problem. Like Jahrain, my lightmap bitmaps are corrupted, and make the map look insane. Tool reports the following after "rasterizing":

    ### ERROR in atlas texture packing!
    --- cluster index 0 tried to build a 1024x2048 texture - this is too big!
    --- lower luminels per world unit
    ### WARNING: shrinking a bitmap!
    This is followed by a near carbon-copy of his bitmap errors when loading Sapien.

    I don't have any idea how to go about fixing this, since nowhere have I seen "luminels" before. I get that the problem stems from the lightmapper trying to compile a bitmap with too high a resolution, but this makes no sense to me as my map is quite thoroughly portalled, and from my understanding *should* be split up into smaller bitmaps.

    This is on Checkerboard quality, for those interested.

    I'm also having problems when a certain instance geometry peice (namely a series of planes arranged to form an energy beam) is added to the export - the lightmapper gets stuck on "computing ii entries for poop 36 (this number changes every export) of 37... 0.000&#37;" and then eats up all my memory. Removing said objects makes the lightmaps go to Jahrain's problem.
    Last edited by teh lag; June 26th, 2007 at 01:45 PM.
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 4 users browsing this thread. (0 members and 4 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •