^@ Aeron - Sneak is like sidewinder in the scenery and theme, but like Blood Gulch in the layout, and one side of Sidewinder's horseshoe in size. Two facing bases with a mound in the middle, and a passageway/ramp leading from each base to a cliffside above, with teleporter access to the same base. The cliffsides border the long part of the map.
I'd feel more confident but for some reason when Tool lights the export from my script it looks different than when Tool lights the export from Bungie's plugin. The mesh and everything looks exactly the same so I'm wondering why the photon mapping is giving me different results.
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