Lookin pretty good so far, as Aeron said, I think the center tower that holds the signs needs to be taller.
I now agree, the tower does need to be taller.
Some good news, my map is ingame! I have within a day taught myself how to use these tools, make a map, make bitmaps, and create shaders (allbeit basic ones) This is a great personal accomplishment. Anyway, here it is ingame with the custom bitmaps
Hopefully from this point, I can begin to add more details, more special effects and such. My next job is creating bump maps, I am off!
You've used to many polies for the structure detail under the bridge that is hardly ever going to be seen, and too many polies for the support lines on top of the bridge. The sides of the highway should be taller. overall, your poly distribution and detail distribution is terrible.
Try adding maintainence walkways or something so that the player can go above and below the bridge, and some kind of dividers in the middle, while also giving the bridge an upards arc. A flat bridge is hella boring, and your map will be too, unless you fix all these things.
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