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Thread: Autoaim Lives.

  1. #11
    HA10 Limited's Avatar
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    Re: Autoaim Lives.

    Quote Originally Posted by rossmum View Post
    Nah, it's the netcode. Trust me on that one.
    netcode isnt that bad, people just make it sound like its so bad

    "omfg wtf shit netcode, i cant get my ghost to blow up properly just like in SP! crappy netcode!111"

    ^
    no, your just trying to do some thing that isnt suppost to happen, ur fault if it fucks up m8
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  2. #12
    HA10 Limited's Avatar
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    Re: Autoaim Lives.

    Quote Originally Posted by Emmzee View Post
    That has nothing to do with netcode. netcode is the reason why we lead, and it makes it almost impossible to sync elevators and such.
    well thats what masters said in beta testing

    leading is a result in bad netcode, making syncing elevators is just because the net code restricts it, that doesnt make it bad...

    just imagine if it did work, they'd fuck it all up
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  3. #13
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: Autoaim Lives.

    Or we could make highly interactive MP maps like dod_strand_b4... =/
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  4. #14
    ∫e^x = Sex Mr Buckshot's Avatar
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    Re: Autoaim Lives.

    I don't see any problems with the autoaim. After all, it does help compensate a little for high-latency servers (the netcode for the full version of Halo is worse than the demo's).

    the netcode was only poor because if I recall correctly, it was trying to fool the game into thinking that online MP was system link or something?
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  5. #15
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: Autoaim Lives.

    Yeah, the Halo autoaim wasn't a worry. On the other hand, the H2 autoaim had obviously been turned from "compensate for lag" to "noob".
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  6. #16
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    Re: Autoaim Lives.

    Quote Originally Posted by Limited View Post
    netcode isnt that bad, people just make it sound like its so bad

    "omfg wtf shit netcode, i cant get my ghost to blow up properly just like in SP! crappy netcode!111"

    ^
    no, your just trying to do some thing that isnt suppost to happen, ur fault if it fucks up m8
    nah, trust me

    Leading in a game is not normal... I can't find any other shooter where you must do so... -.-
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  7. #17
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: Autoaim Lives.

    Aside from the lead on a moving target if they're a long way away, I agree.
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