Re: A True Halo 2 Graphic Comparison
Quote:
Originally Posted by
Syuusuke
oh they DID decrease the FOV :/
It's reasonable. While Halo 2 XBox's player FOV is 90 degrees, keep in mind that not all 90 of those degrees are visible. Most TVs crop out a bit of the image on all sides. The same thing occured with Halo 1.
And great comparison, Snave. Very well detailed.
Re: A True Halo 2 Graphic Comparison
Quote:
Originally Posted by
p0lar_bear
It's reasonable. While Halo 2 XBox's player FOV is 90 degrees, keep in mind that not all 90 of those degrees are visible. Most TVs crop out a bit of the image on all sides. The same thing occured with Halo 1.
And great comparison, Snave. Very well detailed.
No...
HALO 1
Fullscreen: 65 degrees
Splitscreen: 102 degrees
HALO 2
Fullscreen: 60 degrees
Splitscreen: 70 degrees
most PC games have an option to change the FOV halo doesnt and it's annoying
Re: A True Halo 2 Graphic Comparison
They STILL didn't fix the Marine's face in that shot!?
Re: A True Halo 2 Graphic Comparison
Quote:
Originally Posted by
DOMINATOR
No...
HALO 1
Fullscreen: 65 degrees
Splitscreen: 102 degrees
HALO 2
Fullscreen: 60 degrees
Splitscreen: 70 degrees
most PC games have an option to change the FOV halo doesnt and it's annoying
I'm pretty confident the stock fullscreen FoV for both games was 90 degrees considering that is the ideal aspect ratio for a 4:3 monitor. I imagine it only changed it in 16:9 modes if the xbox even supports that.
And you can change the FoV using Bitterbanana's FoV Hack.
Re: A True Halo 2 Graphic Comparison
I might be wrong but I'm pretty sure the FOV is 70, as listed in biped tags?
Re: A True Halo 2 Graphic Comparison
good comparison, why the hell did they DECREASE the FOV, thats the oposite of what they should have done, after all were not sitting on a couch a good few feet away on a big tv, pc gamers sit alot closer, that really doesnt make sense to me
Re: A True Halo 2 Graphic Comparison
Quote:
Originally Posted by
Aeron
good comparison, why the hell did they DECREASE the FOV, thats the oposite of what they should have done, after all were not sitting on a couch a good few feet away on a big tv, pc gamers sit alot closer, that really doesnt make sense to me
How do you know they decreased it? Just because the picture is zoomed in more? IMO bad assumption, it is still 70, like Halo for the PC. Quit freaking out over what you do not yet have knowledge of, k?
Re: A True Halo 2 Graphic Comparison
If you look at an XBox screencap of Halo 1, and then compare it to a PC screenshot, you'll notice that you can see more of the FP arms in the XBox screencap.
Quote:
Originally Posted by
Aeron
good comparison, why the hell did they DECREASE the FOV, thats the oposite of what they should have done, after all were not sitting on a couch a good few feet away on a big tv, pc gamers sit alot closer, that really doesnt make sense to me
It makes perfect sense, did you read my post? Normal televisions crop out the outer edge of the XBox's image. Ergo, you see only about 70 degrees of your FOV.
Re: A True Halo 2 Graphic Comparison
why is the field of view lower in H2V than H2X?
Re: A True Halo 2 Graphic Comparison
Quote:
Originally Posted by
p0lar_bear
If you look at an XBox screencap of Halo 1, and then compare it to a PC screenshot, you'll notice that you can see more of the FP arms in the XBox screencap.
It makes perfect sense, did you read my post? Normal televisions crop out the outer edge of the XBox's image. Ergo, you see only about 70 degrees of your FOV.
I can't notice much more, and 70 degrees looks the same to me for both. So, in a sense, it is the same, though the H2X version is really 90, you only see ± 70. Either way, it is the same as Halo PC, so people don't have to whine about it so much.