Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
I need a tactical -rep bomb on swine flu.
GO ROSSmUM!
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
Quote:
Originally Posted by
sdavis117
You can't release YoyoV2. It is impossible.
It is like a parabola... there's one point where it will never reach without truncating what makes the gameplay.
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
Quote:
Originally Posted by
tythespy
hmm, just sucks that new the yoyorast has a bunch of shortcuts
shortcuts have always been a big part of what made yoyorast1 unique and fun, just as long as they weren't too game breaking.
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
Well, it's not like it matters. So what someone can get to the flag faster... they still have to go around the rest of the course, and they can just as easily be killed. I found a shortcut in a ghost that completely skips the beach, but yoyo didnt care. Why should we care about this one?
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
Quote:
Originally Posted by
EX12693
Well, it's not like it matters. So what someone can get to the flag faster... they still have to go around the rest of the course, and they can just as easily be killed. I found a shortcut in a ghost that completely skips the beach, but yoyo didnt care. Why should we care about this one?
You can't compare those 2 shortucuts man... I didn't care because it only maked you skip the beach.. taking this one, you skip the entire ramp from garage to beach + from beach to the place were he lands in the vid witch is half the entire track.
I know there's still some shortcuts in V2 but nothing big, the little ones remaining are part of the game... and guys dont tell me there's like a bunch of them in V2, I've spent the last 2 years with some partners to look and fix them by remodeling and remodeling again dam..
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
Quote:
Originally Posted by
Inferno
Fuck swine flu. It's the curse of yoyorast v2. We get close to release again and I get sick.
:maddowns:
Oh yeah, Sorry bout that.
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
My throat is still exploding with pain. :saddowns: I just swallowed some Listerine. Yeah it's that bad.
What are the symptoms of a tonsil infection? I know that it makes your throat hurt bad but I can't remember. I've never had my tonsils out. :raise:
I'm going to go chill out with some crash free fallout 3.
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
Quote:
Originally Posted by
Inferno
My throat is still exploding with pain. :saddowns: I just swallowed some Listerine. Yeah it's that bad.
What are the symptoms of a tonsil infection? I know that it makes your throat hurt bad but I can't remember. I've never had my tonsils out. :raise:
I'm going to go chill out with some crash free fallout 3.
go get the enclave commander mod and the classic "advanced power armor" the second one is a addon that gives you classic fallout 2 armor
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
If mods actually worked...
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
Quote:
Originally Posted by
yoyorast
... and guys dont tell me there's like a bunch of them in V2, I've spent the last 2 years with some partners to look and fix them by remodeling and remodeling again dam..
I wouldn't sweat them at all. You did extremely well on version 1, and I'm sure version 2 will be the same. Half the fun for a lot of us was to find the unintentional shortcuts that took time and practice to find and execute. You just can't predict how people are going to team up, park vehicles to use as ladders, or nade themselves or others to overcome obstacles. It's one of the greater parts of the Halo CE universe.
In about 5 years, I am sure there will be another hundred videos on Youtube showing how to shortcut from 'point a' to 'point b' using 'method a' or 'method b'. It's what people do. Especially when they can't get into their favorite servers, or while waiting patiently for someone to join their game. You just screw around trying to drive a hog into the walking path of the tunnels to set a trap, or find a shortcut that means you can toss a flag through a teleporter to a waiting teammate to save time. It ADDs a challenge and doesn't detract from the gameplay. You have spent a lot of time on the modeling already, and I thank you for that, because it's taken the map to a level that will require skill and time to get shortcuts. Just like version 1.