http://i266.photobucket.com/albums/i...16/umpmesh.png
There hunter :) Theres a few n-gons on the back but that has been fixed, its an old pic. You can get the basic idea.
Printable View
http://i266.photobucket.com/albums/i...16/umpmesh.png
There hunter :) Theres a few n-gons on the back but that has been fixed, its an old pic. You can get the basic idea.
pretty boxy. Intentional or not.
I see much wastage, why are there so many redundant edges
The UMP? If so, I know, The pictures 2 weeks old. I was sowing it to hunter as to give him a general idea on how to set up edgeloops.
E Ross: So my edgeloops are set up properly and there are no n-gons which causes incorrect smoothing when put in a a game engine. Particularly UT3.
We need to quit the avatar copying meme. Its annoying.
Even as a speed painting it's lacking anything that's really... i don't know. Anything. Perspective isn't really there, purpose doesn't appear to anything... you have some good elements in there, honestly, like the trees or shrubs in the lower right corner (but that's the problem; are the trees or shrubs). Most everything else is muddled and unsubstantial. If you're going to speedpaint, at least make the focal point or points recognizable.
DEE: I also forgot to say that the scratches on the ar texture make absolutely no sense where they are.
Well then, don't forget to include my theory on why women are insane due to boobies. You better not have forgotten it http://sa.tweek.us/emots/images/emot-argh.gif