Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
Hunter
Just want to know if the unwrap is "good"? Bare in mind there are more parts which will take the space in the middle.
You could have used space WAY more efficiently. A lot of parts could have been scaled up. Without that "middle" though, it's really hard to say. It looks clean at least.
So I'm now venturing into the world of covie - if anyone can give me some opinions on if I'm in the right direction, it'd be much appreciated. Irony of ironies, I was pretty wasteful myself with the UV.



Diffuse :
http://img72.imageshack.us/img72/764...diffuseyo2.jpg
Specular :
http://img132.imageshack.us/img132/4...eryspectw5.jpg
Bump :
http://img132.imageshack.us/img132/6...erybumpcr0.jpg
Tris : 764
Yeah, I know the cicle is distorted on the top.
Re: The Studio Quick-Crit Thread
Looks covenant-esque but it doesn't really seem it.
Re: The Studio Quick-Crit Thread
Add a couple darker grudge-styled brushes on the colored part for the diffuse. And perhaps make the color slightly a bit more red.
Re: The Studio Quick-Crit Thread
make it a bit more purpley.
Something about the top bothers me.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
Invader Veex
Add a couple darker grudge-styled brushes on the colored part for the diffuse. And perhaps make the color slightly a bit more red.
Quote:
Originally Posted by
Heathen
make it a bit more purpley.
Something about the top bothers me.
Keep in mind that the coloring is handled by a change-color map; it can be literally anything.
Heathen, could you (if possible) try to be more specific about what's wrong? I also feel something's not quite right, but I can't tell what - that's why I posted it here.
Re: The Studio Quick-Crit Thread
Thatsthe thing...I am not really sure. I just dont think it looks covie.
Re: The Studio Quick-Crit Thread
It needs to have more of an organic feel to it.
Re: The Studio Quick-Crit Thread
Do I smell Covenant Fusion Coil?
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
teh lag
Keep in mind that the coloring is handled by a change-color map; it can be literally anything.
Heathen, could you (if possible) try to be more specific about what's wrong? I also feel something's not quite right, but I can't tell what - that's why I posted it here.
Too many sharp angles, looks like some kind of hybrid of Forerunner and High Charity styles
Re: The Studio Quick-Crit Thread
It looks to hard and blunt. It should have a smoothness to it, and maybe make the edges look almost sharp. It looks more human that covenant to me.