He means do something like this:
http://i231.photobucket.com/albums/e...ntitld-1-1.jpg
Printable View
He means do something like this:
http://i231.photobucket.com/albums/e...ntitld-1-1.jpg
But have a chunk block of concrete hanging of the inner beams on an angle.
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ODST Version. Reducing polys soon.
http://i58.photobucket.com/albums/g2...ball/SMG_9.jpg
I would think the rails, which I think make sense on this weapon and aren't completely out of canon, really ought to be like the br rails
http://i118.photobucket.com/albums/o...os/brrails.jpg
IIRC
Not quite.
Snaf had a huge pic somewhere, I'd post it if I could be bothered to find it.
Look at your thumb, besides that it is clipping the gun, there is also some space between the hand the gun, which is obviously not realistic. Now, take a look at the bottom middle of the screen, that's space between the gun and the arm, which I also dislike as much as ICEE does.
Yes, you used Halo 1's origins, I get it, but I wanted to tell you about the arms though too since I'm sure you didn't understand that one. Some weapons will require you to have space though, but there's tricks to get around it and such.
Sometimes a little bit of clipping between the hand and the gun can create the illusion of the hand compressing against the hard surface of the grip. That is, if you do it right. No clipping at all between the hand and the gun begins to look awkward, as it creates the impression that the hand is not made of flesh, but solid plastic.
Thanks guys, I see what you mean. The hand should be rotated more so that the thumb is on the grip and not the side of the gun. And I'll pull it back so there's no space in between the hand and gun.