Yeah it looks like, but it's still cool.
I just drew up a design for a city track, NFSU style. If I had a scanner i'd throw it on and post a copy, but sadly I don't. I'll get started either tonight or tomorrow.
Printable View
No really, you should see the racetracks they have on hotwheels games. Pretty nice, with alot of jumps and curves and stuff. Its also kinda futuristic too.
Yeh, too bad halo CE cant do loops.
You need to do something like the Burnout 3: Takedown tracks.
What exactly do you mean by that?
Also, here's that picture I said I drew. I decided to take one with my shitty camera phone, because it's all I can use.
http://i301.photobucket.com/albums/n...505091758a.jpg
Seems like it'll be pretty fun, and i'll build some detail into it in max.
Alright, i'll think about it.
Little bumpdate:
Worked more on the third track, here's some pics:
Renders:
http://i301.photobucket.com/albums/n...337/track3.jpg
http://i301.photobucket.com/albums/n...3wireframe.jpg
In-game pics:
Just slapped some textures on it, smoothed some areas, and placed it in-game for a size and look test. The outer grass area isn't started yet, I just connected some pollies to get it in-game. It looks pretty great, and seems fun in the hog driving around.
On another note, Advance should be pretty much done with the Chevy Nova, so once that gets in-game i'll have a video of me messing around on this track with it. Be waiting for that this weekend.
E:
New video because I was bored:
"As a rule, good tires go on the front for good steering. On the back, hard-compound tires are used". Good traction on the front, while the backs are slicker. Edit the tire masspoints parallel/perpendicular friction parameters in the physics tag, and up the speed of the vehicle. Try it with a normal ground material. Also, you can lower a vehicle's center of gravity by making the wheels relatively heavier.
I'm really sorry to say this, and this way, but I really am not going to water it down, but your tracks are terrible. It just looks like a giant hotwheels track (which is not cool). If you really want to make something memorable of this, you really need to make an environment, hence why i linked you to images of burnout 3.
I hope that track is just for testing.