OK, that time it wasn't me :|
Printable View
OK, that time it wasn't me :|
lets not get too off topic lol, i have a problem here
As silly as it is, I thought it was rather clever....
I mean... c'mon Brownstreak from an .ass exporter? :P
In an entirely unrelated note... (yea.. on topicness...)Is there any updates for Bluestreak ghost? any Instanceing support yet? :)
im having the same problem as spookers with the level compiling. ive followed all of the steps but it always comes up with that failed to compile level error...in case this affects anything im running 3DS MAX 9......any suggestions?
So .ASS exportes the BrownStreak? LOL
It can be made to work with Gmax? Please, do it, it would allow me to actually produce maps over a long term, as well as many other people.
Also, everytime I try to run the script in 3ds Max 9, it says "-- No""Get""Function for undefined". It exports a .ass file, but it can't be compiled.
ROFLMAO!!! Ok who edited the title?????
LMAO!!!!!!!!!!
Brownstreak is the original name, but ghostie doesnt like it it >: (
Still working on support for "%"?
Either way, thanks for the 3ds Max 9 support and the lighting fix. Currently, I can just run this script and generate the level/lightmaps. Then I use the .ASS exporter and it works.
YOU ROCK!