Alright, in my previous topic I discussed something about random face animations. This thought came to mind while I was thinking of a cool campaign.
Alright, so I was thinking of a Single Player mission thing, where you have to escort a couple of ODST's to set charges around a ship. [Truth and Reconciliation] and I was thinking, how would the ODST's carry around a bomb?
Here are a couple of questions I asked myself.
1. Can the Backpack weapon mod work for AI as well as players?
2. Could you generate a script so the AI could switch out weapons at a certain checkpoint and switch from an Assault Rifle to a C4 Charge, then switch back to the assault rifle?
3. Is it possible [if backpack weapon mod works] to make an animation for the ODST's to throw the Assault Rifle on their backs when they pull out the C4?
Thanks if you can answer these questions.
Basically where im getting at is, is there any possible way to make AI switch weapons? I don't really need the weapons to be shown, I am just wondering if you can change their weapons while they are moving.
E: The reason I do this is to find new methods of getting things to work. With a little brainwork and ideas, maybe we can end this world dominating crisis of un-syncing AI and why AI can't hold more then weapon.
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