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    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Metroid Online Maridia - Public Beta

    Quote Originally Posted by odseraphim View Post
    That's quite odd, I have no clue what may be causing your problem, but I guarantee that none of the testers nor I personally had any issues with your particular problem. Maybe it's an isolated issue, such as how I was never able to join a server that was playing No_Remorse, no matter how many times I downloaded the map and replace my existing copy.
    It's no doubt that it's my PC at fault, however, I don't know exactly what causes it, though if I had to take a guess, it might be lens flares; the Boarding Action segment of CMT's D40 beta did that, and there was a Halo 2-styled covenant map with lens flares EVERYWHERE that made this happen (I forget the name of it though, it was on one of Rams's gamenights).

    It could also be complex geometry or maybe shaders, but I don't know.

    e: It's definitely my system not getting along with lens flares.

    I stood in a base and turned on wireframe mode. When I moved to a side where the portals in the base access cave culled out your teleporter shafts, the stuttering stopped.

    e2: You know my biggest pet peeve in CE maps:

    PORTALS, MOTHERF#$%ER, DO YOU USE THEM (besides the exactportals in the base access caves).
    Last edited by p0lar_bear; August 23rd, 2009 at 05:15 PM.
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