It's no doubt that it's my PC at fault, however, I don't know exactly what causes it, though if I had to take a guess, it might be lens flares; the Boarding Action segment of CMT's D40 beta did that, and there was a Halo 2-styled covenant map with lens flares EVERYWHERE that made this happen (I forget the name of it though, it was on one of Rams's gamenights).
It could also be complex geometry or maybe shaders, but I don't know.
e: It's definitely my system not getting along with lens flares.
I stood in a base and turned on wireframe mode. When I moved to a side where the portals in the base access cave culled out your teleporter shafts, the stuttering stopped.
e2: You know my biggest pet peeve in CE maps:
PORTALS, MOTHERF#$%ER, DO YOU USE THEM (besides the exactportals in the base access caves).
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