How'd I miss these?
Quote Originally Posted by W1zard View Post
Hey this topic still alive?

I've been playing (and modding for lulz) the map, but I can't help but notice too much "empty" spots, the biggest tripwire was one hallway which was completely stripped of anything interesting


and
http://i36.tinypic.com/34is4li.png

How about adding some beams, wires and other interesting objects to make it less blant? It'll also automatically means more texture work, but hey it's worth it, I'd gladly help you with it if you want
Yeah, that's actually why I'm back in Max once more: There are LOTS of places which NEED detail. I'm working on bringing said detail into the map.
Quote Originally Posted by MissingSpartan7 View Post
from the pictures the map looks a little dark, maybe needs a new sky
perhaps similar to the night skies in odst (if you can find someone to make it)
I have a new sky. It is sexy. Let me finish sealing up this build so I can run radiosity and show you it.
Quote Originally Posted by Ro0ster View Post
I am liking it, though there are some bad UVs I can see here and there, but overall its great. I really like that new area where the memorial was.

What's that I spy in the train track? I fly in there in dev cam and noticed there is a big room. What's that for?
One word: Griflock.

See if you can find the other easter egg, as well. It's nearby.