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  1. #16
    Senior Member Vicky's Avatar
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    Re: Halo Sapien file Corrupt

    You can do that but you'll end up with a shader_collections file for every map, you can just put it in 1 file.

    Had a peek at your max-file, great map! but, if you get weird errors you may wanna convert poly's to meshes. And, i think you might be exporting to the wrong directory..
    should be something like:

    Halo 2 Map Editor\data\scenarios\multi\YourMapName\structure\ YourMapName.ass

    Without .................................................. .......................^ this space...
    Last edited by Vicky; July 22nd, 2010 at 11:48 AM.
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