I was using that as a change examplegodNick![]()
I was using that as a change examplegodNick![]()
Like any company, as much as you are willing to pay to swallow. But I am being flip. The decisions they made from their perspective are the ones they feel make sense to their business, and are not the same decisions made by Epic or Valve or Crytek. Besides, based on your vitriolic attacks of them it appears as if there is nothing they could ever do to appease you.Originally Posted by jahrain
This pretty much sums up their implied intent and is consistent with their history in video games as well as software in general. They said they would deliver a map editor and they did. They did not say they would be offering an SDK like Unreal, Source, Crysis or even Halo CE. Personally I would prefer more people put actual effort into the level designs than in adding new weapons, vehicles or bipeds. But that's just me.Originally Posted by Nick
No one here can say that it is the "right choice" because none of us were in on the decision making. Since MS is not actively marketing the Blam! engine for licensing as the aforementioned companies are doing then decisions made for the editing kits will be different, meaning, in my opinion, not as open.Originally Posted by p0lar_bear
HUH?Originally Posted by Stealth
I would like to be able to make scenery, but that might just be me... As much time as I spend in map layout, I feel most of it is wasted if I cannot make it look right, and scenery is a big part of that.
So I just figured out how to do OOP in Maxscript...
Ghost, are you trying to turn this thread into one of those never ending stories ~>?
why dont we get bum's opinion on this? lol
Thanks you guys. I'm really excited to see what else you create. You've given back hope to this game.
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