Quote Originally Posted by jahrain
How much are they going to shove down their piss covered bullshit "business decisions" down our throats?
Like any company, as much as you are willing to pay to swallow. But I am being flip. The decisions they made from their perspective are the ones they feel make sense to their business, and are not the same decisions made by Epic or Valve or Crytek. Besides, based on your vitriolic attacks of them it appears as if there is nothing they could ever do to appease you.
Quote Originally Posted by Nick
What they do want is you to make new content for their game that will make sense in the scope of their game, especially now that all kinds of people will be getting your map automatically if it is on a public server.
This pretty much sums up their implied intent and is consistent with their history in video games as well as software in general. They said they would deliver a map editor and they did. They did not say they would be offering an SDK like Unreal, Source, Crysis or even Halo CE. Personally I would prefer more people put actual effort into the level designs than in adding new weapons, vehicles or bipeds. But that's just me.
Quote Originally Posted by p0lar_bear
I don't see what makes this the "right" business choice. I'm not challenging Microsoft's decision to limit modification on the Blam 2 engine (anymore, at least).
No one here can say that it is the "right choice" because none of us were in on the decision making. Since MS is not actively marketing the Blam! engine for licensing as the aforementioned companies are doing then decisions made for the editing kits will be different, meaning, in my opinion, not as open.
Quote Originally Posted by Stealth
UBX know why MS isn't trying to get money.
HUH?