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Thread: Writing out 0 buckets...

  1. #11

    Re: Writing out 0 buckets...

    Try making a box link it to your b_levelroot, put the +sky on one side and then try compiling that and see if you get the same error.
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  2. #12
    Senior Member et_cg's Avatar
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    Re: Writing out 0 buckets...

    Okay, I'll go ahead and do that...


    Rawrrr.

    It worked.
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  3. #13
    Senior Member et_cg's Avatar
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    Re: Writing out 0 buckets...

    It won't light this box though... Argh. It compiled, into a scenario and whatnot. But it won't light.

    EDIT:

    here's some info

    Code:
    Lighting bwp of c:\program files\microsoft games\halo 2 map editor\tags\scenario
    s\portal_box_test\bwp
            5000000 photons
            0 monte carlo samples per pixel
    Hit control-c now if this isn't right.
    Lightmap job started at 07.28.07 19:20:21.702
    Finished start in 00:00:00 [h:m:s] (00:00:00 [h:m:s] total)
      - mem (used= 0.00MB, free= 892.61MB)
    failed to load scenario 'c:\program files\microsoft games\halo 2 map editor\tags
    \scenarios\portal_box_test\bwp'
    the following tags were missing:
            c:\program files\microsoft games\halo 2 map editor\tags\scenarios\portal
    _box_test\bwp.scenario
            c:\program files\microsoft games\halo 2 map editor\tags\scenarios\portal
    _box_test\bwp.scenario
    --------- lightmap stats ---------
    photons cast:                   0
    raytests from photons:          0 (0.00)
    calls to find_photons:          0
    raytests from find_photons:     0 (0.00)
    calls to compute_light_value:   0
    sun tests:                      0
    sun raytests:                   0 (0.00)
    point light tests:                      0
    point light raytests:           0 (0.00)
    surface light tests:            0
    surface light raytests:         0 (0.00)
    indirect radiance raytests:     0 (0.00)
    Press any key to continue . . .
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  4. #14

    Re: Writing out 0 buckets...

    Quote Originally Posted by et_cg View Post

    Code:
    failed to load scenario 'c:\program files\microsoft games\halo 2 map editor\tags
    \scenarios\portal_box_test\bwp'
    the following tags were missing:
            c:\program files\microsoft games\halo 2 map editor\tags\scenarios\portal
    _box_test\bwp.scenario
            c:\program files\microsoft games\halo 2 map editor\tags\scenarios\portal
    _box_test\bwp.scenario
    Looks like the scenario was missing that time?
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  5. #15
    Senior Member et_cg's Avatar
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    Re: Writing out 0 buckets...

    Nope, here's a picture:



    And another... (From Guerilla)




    EDIT: I've had this happen before, but it was involving UAC I believe.
    Last edited by et_cg; July 28th, 2007 at 09:29 PM. Reason: Added side note.
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  6. #16

    Re: Writing out 0 buckets...

    No.... you named the .scenario files differently from the .ass file which is bwp?
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  7. #17
    Senior Member et_cg's Avatar
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    Re: Writing out 0 buckets...

    It's referencing correctly in the tags, though.

    EDIT: I'm retarded.
    Last edited by et_cg; July 28th, 2007 at 09:37 PM.
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  8. #18

    Re: Writing out 0 buckets...

    It said the bwp.scenario was missing. I don't think the BSP tag references the scenario tag, nothing does... the scenario tag references the BSp tag.
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  9. #19
    Senior Member et_cg's Avatar
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    Re: Writing out 0 buckets...

    Now what about the other problem I'm having? Not this recent one. lol
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  10. #20
    Senior Member et_cg's Avatar
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    Re: Writing out 0 buckets...

    Well, to just see it in Sapien, I gave it one of my other level's lightmaps. And it's looking lovely.

    I guess letting out my little secret wouldn't hurt.







    I'm basically converting a couple Halo 1 MP maps, and I figured I'd do Sidewinder and get it right. Having this problem, though, really deters my progress.

    My plan is after I get a couple of conversions done, and a good set of shaders, I'll go ahead and release the shaders to the public, with what I learned about it all.

    My hope was to help extend the support to new people, and others who are just too lazy to make their own.
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