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Thread: Compiling Errors...

  1. #1
    Reloading! Terin's Avatar
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    Compiling Errors...

    I edited the geometry of a level of mine, exported a .ass file with BlueStreak, and tried to compile it. It comes up with this error:

    couldn't parse definition #1
    couldn't parse file c:\program files\microsoft games\halo 2 map editor\data\scenarios\multi\mylevel\structure\myle vel.ass

    #ERROR structure import pipeline failed for scenarios\multi\mylevel\mylevel
    How can I fix this?

  2. #2
    Senior Member et_cg's Avatar
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    Re: Compiling Errors...

    Make sure you have a couple things on a checklist while troubleshooting;

    • Did you link your geometry to an object named: b_levelroot ?
    I cant really think of much else I'd add to that.

  3. #3
    Reloading! Terin's Avatar
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    Re: Compiling Errors...

    Nope. Was already linked, I tried unlinking and relinking and it didn't do anything.

  4. #4
    Senior Member fletcher77's Avatar
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    Re: Compiling Errors...

    c:\program files\microsoft games\halo 2 map editor\data\scenarios\multi\mylevel\structure\vel.ass

    the folder has to be the same name as the ass.
    Change it to
    c:\program files\microsoft games\halo 2 map editor\data\scenarios\multi\vel\structure\vel.ass
    and don't put spaces in the name! you can make the name longer then just vel.

  5. #5
    Reloading! Terin's Avatar
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    Re: Compiling Errors...

    There are no spaces in the name. The quote box did that.

  6. #6
    Senior Member fletcher77's Avatar
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    Re: Compiling Errors...

    Quote Originally Posted by Terin View Post
    There are no spaces in the name. The quote box did that.
    Just make sure the folder is the same name as your ass file. IN RED

    c:\program files\microsoft games\halo 2 map editor\data\scenarios\multi\vel\structure\vel.ass

  7. #7
    Reloading! Terin's Avatar
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    Re: Compiling Errors...



    There are no path errors. I even exported another .ass file in a new path, and it came up with the same error. It's a problem with the .ass file. Should I post my max file, in case there's a problem with that?

  8. #8
    Senior Member FireScythe's Avatar
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    Re: Compiling Errors...

    Quote Originally Posted by fletcher77 View Post
    Just make sure the folder is the same name as your ass file. IN RED

    c:\program files\microsoft games\halo 2 map editor\data\scenarios\multi\vel\structure\vel.ass
    The parts you highlighted in red have absolutely no relation to each other, I regularly call my .ass files "bsp" while in "multi\mylvl\structure".

    It may be worthwhile deleting your .scenario, .ass, and any other files related to your level and re exporting from scratch.

  9. #9
    The One and Only TheGhost's Avatar
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    Re: Compiling Errors...

    I doubt there is a problem with the exporter, but could you open up the ASS file and post the first ~20 lines please? Thanks.

  10. #10
    Senior Member fletcher77's Avatar
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    Re: Compiling Errors...

    Quote Originally Posted by FireScythe View Post
    The parts you highlighted in red have absolutely no relation to each other, I regularly call my .ass files "bsp" while in "multi\mylvl\structure".

    It may be worthwhile deleting your .scenario, .ass, and any other files related to your level and re exporting from scratch.
    if you have more then one ass file in the mylvl\structure it was causing the error for me.
    Make sure that it is linked right. the box to the b_levelroot not the other way around.
    Last edited by fletcher77; July 31st, 2007 at 03:57 PM.

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