ok when i open my scen in sapien, and it starts to loadn and like when it gets to the end of step 1, it says its corupt. i was wondering if i did something wrong
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this is it09.25.07 02:50:25.125 tool debug pc 11091.07.05.11.1104.main May 11 2007 11:07:03
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Ώ ∞
09.25.07 02:50:25.125 Lightmap job started at 09.25.07 02:50:25.125
09.25.07 02:50:25.562 Finished start in 00:00:00 [h:m:s] (00:00:00 [h:m:s] total)
09.25.07 02:50:25.625 - mem (used= 0.00MB, free= 874.32MB)
09.25.07 02:50:25.765 multiplayer/mainmenu map - loading dervish and chief animations, mp models
09.25.07 02:50:30.156 ### DX9 tag 'shaders\shader_passes\shadow\shadow_generate' uses alphakill
09.25.07 02:50:30.203 ### DX9 tag 'shaders\shader_passes\shadow\shadow_generate' uses alphakill
09.25.07 02:50:30.281 ### DX9 tag 'shaders\shader_passes\shadow\shadow_generate' uses alphakill
09.25.07 02:50:30.359 ### DX9 tag 'shaders\shader_passes\shadow\shadow_generate' uses alphakill
09.25.07 02:50:42.734 file_open('tags\rasterizer\pixel_shaders_dx9\shade rs_shader_passes_lightmap_lightmap_tex_env_detail_ dbl_spec_0.psh') error 0x00000002 'The system cannot find the file specified. '
09.25.07 02:50:42.844 file_open('tags\rasterizer\pixel_shaders_dx9\shade rs_shader_passes_lightmap_lightmap_tex_env_detail_ dbl_spec_1.psh') error 0x00000002 'The system cannot find the file specified. '
09.25.07 02:50:42.969 file_open('tags\rasterizer\pixel_shaders_dx9\shade rs_shader_passes_lightmap_lightmap_tex_env_detail_ dbl_spec_2.psh') error 0x00000002 'The system cannot find the file specified. '
09.25.07 02:50:43.047 file_open('tags\rasterizer\pixel_shaders_dx9\shade rs_shader_passes_lightmap_lightmap_tex_env_detail_ dbl_spec_3.psh') error 0x00000002 'The system cannot find the file specified. '
09.25.07 02:50:43.125 ERROR: shader pass 'shaders\shader_passes\lightmap\lightmap_tex_env_d etail_dbl_spec' failed to postprocess
09.25.07 02:50:43.265 ### ERROR shader template 'shaders\shader_templates\opaque\tex_bump_env_dbl_ spec' references invalid pass 'shaders\shader_passes\lightmap\lightmap_tex_env_d etail_dbl_spec' in LOD #0 (skipping validation)
09.25.07 02:50:43.344 ### ERROR shader template 'shaders\shader_templates\opaque\tex_bump_env_dbl_ spec' references invalid pass 'shaders\shader_passes\lightmap\lightmap_tex_env_d etail_dbl_spec' in LOD #1 (skipping validation)
09.25.07 02:50:43.437 ### ERROR shader 'objects\characters\masterchief\shaders\masterchie f_visor' references invalid template 'shaders\shader_templates\opaque\tex_bump_env_dbl_ spec' (skipping validation)
09.25.07 02:50:43.531 TAG_LOAD: failed to postprocess: 'objects\characters\masterchief\shaders\masterchie f_visor.shader'
09.25.07 02:50:43.734 TAG_LOAD: removing invalid tag objects\characters\masterchief\shaders\masterchief _visor
09.25.07 02:50:44.125 ### WARNING model 'objects\weapons\rifle\smg\garbage\magazine\magazi ne' didn't have begin fade or max draw distances set and we couldn't build defaults
09.25.07 02:50:50.578 ### ERROR geometry 'objects\characters\elite\fp_body\fp_body' shader 'objects\characters\elite\shaders\inset_lights' is opaque but was imported as transparent
09.25.07 02:50:51.703 ### WARNING model 'objects\characters\elite\elite_mp' variant 'default' cannot find region 'hg_lights'
09.25.07 02:50:51.953 ### WARNING unit 'objects\characters\elite\elite_mp' does not have both a render model and an animation graph
09.25.07 02:50:52.797 WARNING: shader 'objects\weapons\multiplayer\flag\shaders\flag' could not resolve bitmap 'base_map'
09.25.07 02:50:53.953 WARNING: shader 'objects\weapons\rifle\battle_rifle\shaders\tens' could not resolve bitmap 'zero'
09.25.07 02:50:54.015 WARNING: shader 'objects\weapons\rifle\battle_rifle\shaders\ones' could not resolve bitmap 'zero'
09.25.07 02:50:54.359 ### WARNING shader pass 'shaders\shader_passes\texture_camera\scope' texture #0 (implementation #0) has source extern - ignoring parameter name "scope"
09.25.07 02:50:55.297 ### WARNING model 'objects\weapons\rifle\brute_plasma_rifle\brute_pl asma_rifle' collision model region 'default' has no corresponding model region (will not be collideable)
09.25.07 02:50:55.672 ### WARNING effect 'effects\objects\weapons\rifle\covenant_carbine\re loading' particle system is invalid
09.25.07 02:50:55.922 ### WARNING effect 'effects\impact\explosion_small\brute_shot\detonat ion' part 'effects\impact\explosion_small\brute_shot\detonat ion' was not found
09.25.07 02:50:56.234 sound 'sound\weapons\energy_sword\sword_impact_character ' maximum gain is too large: 2.00dB, should be <= 0.0dB
09.25.07 02:50:56.359 sound 'sound\weapons\energy_sword\sword_impact_character ' gain bounds clamped to: [-2.00dB, 0.00dB]
09.25.07 02:50:58.109 sound 'sound\vehicles\scorpion\scorpion_projectile_up' maximum gain is too large: 3.00dB, should be <= 0.0dB
09.25.07 02:50:58.187 sound 'sound\vehicles\scorpion\scorpion_projectile_up' gain bounds clamped to: [-3.00dB, 0.00dB]
09.25.07 02:50:58.281 damage info postprocess: couldn't find a physics model constraint with name: hinge02
09.25.07 02:50:58.594 ### WARNING object 'objects\vehicles\ghost\garbage\seat\seat' has a bounding sphere radius much less than its model (0.120000 vs 0.364857)
09.25.07 02:50:58.703 ### WARNING effect 'effects\objects\vehicles\ghost\hull_destroyed_ini tial_damage' particle system is invalid
09.25.07 02:50:58.797 ### WARNING effect 'effects\objects\vehicles\ghost\hull_major_damage' particle system is invalid
09.25.07 02:50:58.906 ### WARNING object 'objects\vehicles\ghost\garbage\l_wing_shell\l_win g_shell' has a bounding sphere radius much less than its model (0.080000 vs 0.285048)
09.25.07 02:50:59.000 ### WARNING object 'objects\vehicles\ghost\garbage\r_wing_shell\r_win g_shell' has a bounding sphere radius much less than its model (0.120000 vs 0.264751)
09.25.07 02:50:59.469 ### WARNING effect 'effects\objects\vehicles\scorpion\trans_hull_majo r' particle system is invalid
09.25.07 02:50:59.594 ### WARNING effect 'effects\objects\vehicles\scorpion\trans_driver_ma jor' particle system is invalid
09.25.07 02:50:59.703 ### WARNING effect 'effects\objects\vehicles\scorpion\trans_front_tre ad_major' particle system is invalid
09.25.07 02:50:59.797 ### WARNING effect 'effects\objects\vehicles\scorpion\trans_back_trea d_major' particle system is invalid
09.25.07 02:50:59.969 ### WARNING effect 'effects\objects\vehicles\scorpion\trans_turret_ma jor' particle system is invalid
09.25.07 02:51:00.078 ### WARNING effect 'effects\impact\explosion_large\scorpion_shell\she ll_explosion' particle system is invalid
09.25.07 02:51:00.390 ### WARNING effect 'effects\objects\vehicles\wraith\trans_hull_destro yed' particle system is invalid
09.25.07 02:51:00.500 ### WARNING effect 'effects\objects\vehicles\wraith\trans_rudder_dest royed' particle system is invalid
09.25.07 02:51:00.609 ### WARNING effect 'effects\objects\vehicles\wraith\trans_wing_medium _damage' particle system is invalid
09.25.07 02:51:00.687 ### WARNING effect 'effects\objects\vehicles\wraith\trans_wing_destro yed' particle system is invalid
09.25.07 02:51:00.797 ### WARNING effect 'effects\objects\vehicles\wraith\trans_rudder_medi um_damage' particle system is invalid
09.25.07 02:51:00.906 ### WARNING effect 'effects\objects\vehicles\wraith\trans_rudder_majo r_damage' particle system is invalid
09.25.07 02:51:01.094 ### WARNING effect 'effects\objects\vehicles\wraith\trans_turret_majo r_damage' particle system is invalid
09.25.07 02:51:01.203 ### WARNING effect 'effects\objects\vehicles\wraith\trans_turret_back hatch_major_damage' particle system is invalid
09.25.07 02:51:01.312 ### WARNING effect 'effects\objects\vehicles\wraith\turrets\mortar\wr aith_mortar_explosion' particle system is invalid
09.25.07 02:51:01.469 ### WARNING effect 'effects\objects\vehicles\wraith\trans_minigun_des troyed' particle system is invalid
09.25.07 02:51:01.890 ### WARNING effect 'effects\objects\vehicles\banshee\trans_delayed_hu ll_destroyed_damage' particle system is invalid
09.25.07 02:51:02.000 ### WARNING effect 'effects\objects\vehicles\banshee\trans_cab_med_da mage' particle system is invalid
09.25.07 02:51:02.109 ### WARNING effect 'effects\objects\vehicles\banshee\trans_cab_major_ damage' particle system is invalid
09.25.07 02:51:02.312 ### ERROR geometry 'objects\weapons\support_high\flak_cannon\projecti les\flak_projectile' shader 'objects\weapons\support_high\flak_cannon\shaders\ flak_bolt_luminous' is transparent but was imported as opaque
09.25.07 02:51:02.640 ### WARNING effect 'effects\objects\vehicles\spectre\trans_hull_destr oyed' particle system is invalid
09.25.07 02:51:02.765 ### WARNING effect 'effects\objects\vehicles\spectre\trans_wing_minor _damage' particle system is invalid
09.25.07 02:51:02.859 ### WARNING effect 'effects\objects\vehicles\spectre\trans_wing_mediu m_damage' particle system is invalid
09.25.07 02:51:02.969 ### WARNING effect 'effects\objects\vehicles\spectre\trans_wing_major _damage' particle system is invalid
09.25.07 02:51:03.125 ### WARNING effect 'effects\objects\vehicles\spectre\trans_turret_maj or_damage' particle system is invalid
09.25.07 02:51:03.531 ### WARNING model 'objects\powerups\active_camouflage\active_camoufl age' collision model region 'glass' has no corresponding model region (will not be collideable)
09.25.07 02:51:04.187 ### WARNING effect 'effects\impact\explosion_large\satchel_charge\sat chel_charge_explosion' particle system is invalid
09.25.07 02:51:04.375 --------- lightmap stats ---------
09.25.07 02:51:04.469 photons cast: 0
09.25.07 02:51:04.562 raytests from photons: 0 (0.00)
09.25.07 02:51:04.656 calls to find_photons: 0
09.25.07 02:51:04.765 raytests from find_photons: 0 (0.00)
09.25.07 02:51:04.859 calls to compute_light_value: 0
09.25.07 02:51:04.922 sun tests: 0
09.25.07 02:51:05.015 sun raytests: 0 (0.00)
09.25.07 02:51:05.125 point light tests: 0
09.25.07 02:51:05.219 point light raytests: 0 (0.00)
09.25.07 02:51:05.312 surface light tests: 0
09.25.07 02:51:05.422 surface light raytests: 0 (0.00)
09.25.07 02:51:05.515 indirect radiance raytests: 0 (0.00)
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