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Thread: help with compiling tags made with kornmans gurella

  1. #1
    Conversation Terrorist Pyong Kawaguchi's Avatar
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    help with compiling tags made with kornmans gurella

    ok..
    i took the smg tag made it so it wasnt read only, edited it so that it would shoot banshee bomb projectiles instead and so it would shoot faster then saved it, made it read only again then i wne tto compile it and it compiled but the map doesnt show up in the maps folder for my custom maps
    can someone help me plz?
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  2. #2

    Re: help with compiling tags made with kornmans gurella

    So there was no error at all? Check your '/.../Microsoft Games/Halo 2 Map Editor/Maps' folder and see if it is there. If it isn't then odds are it didn't compile and there was an error.

    Before you go crying and make another thread that it doesn't work, read This or use the search button.
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  3. #3
    "Think Different" Masterz1337's Avatar
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    Re: help with compiling tags made with kornmans gurella

    It's a checksum problem. I use to get them too when I modded H2v.
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  4. #4

    Re: help with compiling tags made with kornmans gurella

    Quote Originally Posted by Masterz1337 View Post
    It's a checksum problem. I use to get them too when I modded H2v.
    Used to? Did you ever find a solution to the checksum problem?
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  5. #5
    Conversation Terrorist Pyong Kawaguchi's Avatar
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    Re: help with compiling tags made with kornmans gurella

    plz say you found a fix
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  6. #6
    "Think Different" Masterz1337's Avatar
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    Re: help with compiling tags made with kornmans gurella

    From what I understood, the game does a checksum on certain tags, like globals. For example, take the elite_mp biped tag, and referance it to something in a differnt directory, compile, and try to load the map. Won't work. I never found a fix for this, but I would suggest trying to edit the shared.map, like I did with halo ce. There's a tutorial on it somewhere.
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  7. #7

    Re: help with compiling tags made with kornmans gurella

    I cannot seem to find any tutorials mentioning how to edit shared.map. Mind pointing me in the right link? Google doesn't show me a direct approach.
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  8. #8
    "Think Different" Masterz1337's Avatar
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    Re: help with compiling tags made with kornmans gurella

    http://gbxforums.gearboxsoftware.com...ht=bitmaps.map

    I should warn you, doing this to shared may cause lots of complications, including banning from Live. Don't go online with it.
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  9. #9

    Re: help with compiling tags made with kornmans gurella

    If you mean do not login to live/make a game/join a game, then thats fine.

    But if I wanted to release these tags, would I have to give the shared.map too?
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  10. #10
    "Think Different" Masterz1337's Avatar
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    Re: help with compiling tags made with kornmans gurella

    They would need the edited shared.map to compile the map. That is, assuming it works.
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