Hey can anyone give me a link or if you have one a cliff modeling tutorial please and thanks.
I saw a tutorial over at halomaps titled "cliff modeling tutorial" if that helps, but I doubt it. Alot of the tutorials over there suck. I'll make another video tutorial when I can, but don't count on it soon. For now, look at the models of the bungie maps in spark edit to see how their constructed.
Agreed, halomaps hosted tutorials are shit.
Well, most of them.
My advice would include using vertex modelling to make them, but if its too long and repetitive you can take a quick fix and tesselate your cliffs a few times, use some random displace map. Then vertex chamfer some of those there sharp verts.
heres a tutorial:
make a plane.
Y-aligned (vertical)
convert to editable poly
grab one of the side edges, and hold shift, and move th edge out, do this like 5 times or somehting
then select all the top edges, and hold shift, and drag em up, then drag em to the back a bit.
then hold shift, drag em up again, and drag em to the back again.
do that again 2 times.
go into vertex mode, select all, apply noise modifyer, fuck with the values till your thing gets distorted enough.
drag some verta manually to make it look more natural, or fix any weird ness the noise could have made.
done.
go kill yourself.
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