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Thread: Cliff Modeling

  1. #81
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    Re: Cliff Modeling

    Quote Originally Posted by p0lar_bear View Post
    Kinda hard to make organics without making things non-planar.
    QUOTE FOR TRUTH.

    im tired of people bandwaronning about non planar faces. most of them yelling about it barely know what they are, and are just bandwagon faggots.
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  2. #82
    Shit. Mass's Avatar
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    Re: Cliff Modeling

    Quote Originally Posted by Tweek View Post
    heres a tutorial:

    make a plane.
    Y-aligned (vertical)
    convert to editable poly

    grab one of the side edges, and hold shift, and move th edge out, do this like 5 times or somehting
    then select all the top edges, and hold shift, and drag em up,

    then drag em to the back a bit.
    then hold shift, drag em up again, and drag em to the back again.

    do that again 2 times.

    go into vertex mode, select all, apply noise modifyer, fuck with the values till your thing gets distorted enough.


    drag some verta manually to make it look more natural, Use the cut tool and move tool to add details and accents or fix any weird ness the noise could have made.

    done.


    go kill yourself.


    ISN'T LISTENING FUN KIDS?
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  3. #83
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    Re: Cliff Modeling

    Hawt.
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  4. #84
    Shit. Mass's Avatar
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    Re: Cliff Modeling

    I even made a video.
    http://files.filefront.com/cliffwmv/.../fileinfo.html
    Low quality, but a quick download.
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  5. #85
    Senior Member Anton's Avatar
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    Re: Cliff Modeling

    Nice tutorial might help a few people. Out come was more than i expected for a quick tutorial.
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  6. #86
    A V A L O N TeeKup's Avatar
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    Re: Cliff Modeling

    I don't see how making cliffs is hard.

    To me it was common sense. Just go outside, look at a cliffwall then transfer that into 3ds max, Either that or the internet. To me modeling cliffs is no hard than making an extrusion. :I
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  7. #87
    Senior Member DOMINATOR's Avatar
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    Re: Cliff Modeling

    Quote Originally Posted by =EP_T33KUP View Post
    I don't see how making cliffs is hard.

    To me it was common sense. Just go outside, look at a cliffwall then transfer that into 3ds max, Either that or the internet. To me modeling cliffs is no hard than making an extrusion. :I
    some people want their hands held for every little thing. their used to everything being handed to em.
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  8. #88
    Glorious Beacon of Light Disaster's Avatar
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    Re: Cliff Modeling

    However much truth is in that...were all different and some things come more natural for different people, for me thats weapon modeling and inside stuff...i just have to get the feel of polygon placement for organic stuff...I'm practicing and its beginning to come more natural.

    and whoever made that tutorial tweek i think it was you because the quote has your name in it..thanks for the tutorial. That helped alot. I never thought to use cut for cliffs.
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  9. #89
    Shit. Mass's Avatar
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    Re: Cliff Modeling

    That information was tweek's and was here the whole time.
    I just added pretty pictures.
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  10. #90
    Glorious Beacon of Light Disaster's Avatar
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    Re: Cliff Modeling

    lol thx for the pics mass..and thanks for words tweek..i would plus rep tweek but i just did like a day ago anyways plus rep mass
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