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Thread: High-Resolution-Halo

  1. #231
    I LOVE mint tea! Bad Waffle's Avatar
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    Re: High-Resolution-Halo

    shush masters, you could have just left it at severs last post.

    Im going to end up adding more detail in the form of some objects later on after a few gameplay tests, which wont happen as long as i cant figure out how to model a few parts on the outer boundaries of the level. The stuff inside is a cakewalk, but making realistic BOUNDARIES for the level, now thats hard stuff.
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  2. #232
    got dam forumers.... SnaFuBAR's Avatar
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    Re: High-Resolution-Halo

    either use large barricades like i did with veblensk and extend the city beyond those, or block them off with architecture and closed off highway entrance tunnels.
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  3. #233
    Chasing Meteors Sever's Avatar
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    Re: High-Resolution-Halo

    Maybe something along the same lines of - but slightly less sinister and destructive than - the Combine barricades from HL2.
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  4. #234
    The Silent Photographer Zeph's Avatar
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    Re: High-Resolution-Halo

    Quote Originally Posted by SnaFuBAR View Post
    either use large barricades like i did with veblensk and extend the city beyond those, or block them off with architecture and closed off highway entrance tunnels.
    Do not extend what you can see of the city.
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  5. #235
    I LOVE mint tea! Bad Waffle's Avatar
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    Re: High-Resolution-Halo

    no you see i could have already done all those, but it has to be big enough to block out banshees as well. Oh well, might as well just make an invisible wall.
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  6. #236

    Re: High-Resolution-Halo

    Quote Originally Posted by Wave of Lag View Post
    no you see i could have already done all those, but it has to be big enough to block out banshees as well. Oh well, might as well just make an invisible wall.
    I though the Banshees weren't getting put in.
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  7. #237
    Senior Member PopeAK49's Avatar
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    Re: High-Resolution-Halo

    Quote Originally Posted by Zeph View Post
    What, you mean it actually works for gameplay now? RL Geometry != good gameplay.
    i didnt say anything works for gameplay, but even though something could look so realistic, and well design (not saying this map sux at gameplay.) it can still sux at gameplay. Even though this map is a wip i do hope this is epic.
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  8. #238
    I LOVE mint tea! Bad Waffle's Avatar
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    Re: High-Resolution-Halo

    Quote Originally Posted by BobtheGreatII View Post
    I though the Banshees weren't getting put in.
    what made you think that? banshees are a great aspect of the map.
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  9. #239
    Mr. Humble Martini-562's Avatar
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    Re: High-Resolution-Halo

    Quote Originally Posted by Wave of Lag View Post
    what made you think that? banshees are a great aspect of the map.
    lol thats not what you said at the start of the thread.
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  10. #240
    $20 bill y'all Bodzilla's Avatar
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    Re: High-Resolution-Halo

    it's what he's always said

    NBC without a shee or two is like the MC without any balls.
    does not work.

    the maps large enough and theres enough cover all over the place to avoid them.
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