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Thread: High-Resolution-Halo

  1. #291
    Cancer paladin's Avatar
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    Re: High-Resolution-Halo

    Quote Originally Posted by Wave of Lag View Post
    exactly what i said. I have some ideas.

    i dunno, i think ill do one of those lego island type things where theres a jukebox that you press to play music.

    ill find the playlist.
    k, I haven't seen many pictures of your map so far but how big are your buildings. Bungie did a good job on outskirts i think.
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  2. #292
    The Cake is a Lie. Jay2645's Avatar
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    Re: High-Resolution-Halo

    Quote Originally Posted by ßðÐŻÍ££å View Post
    it was my original idea, you just took it and ran with it, i already suggested rock you like a hurricane you just took to it and added more songs and submitted it as a playlist.

    Yeah, I know.

    Let's see here, I can write up a new one:

    Red:
    Rock You Like a Hurricane - Scorpions
    Barracuda - Heart
    Welcome to the Jungle - Guns N' Roses
    Holiday in Cambodia - Dead Kennedys
    Fear of the Dark - Iron Maiden
    Enter Sandman - Metallica
    Headstrong - Trapt
    Bring Your Own Bee- I mean B.Y.O.B. - System of a Down
    I Wanna Be Sedated - The Ramones
    The Pretender - Foo Fighters

    Blue:
    Down With the Sickness - Disturbed
    Land of Confusion (Preferably the Disturbed Cover, but you can go all Genesis if you want)
    Sweet Child of Mine - Guns N' Roses
    The Metal - Tenacious D
    The Number of the Beast - Iron Maiden
    Miss Murder - AFI (Skip to 1:47 in the video for it)
    Bodies - Drowning Pool
    Surrender - Cheap Trick
    Anarchy in the U.K. - Sex Pistols
    Back in Black - AC/DC
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  3. #293
    Mapper Indeedy randreach454's Avatar
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    Re: High-Resolution-Halo

    hey i swear i remember there was all that remains on one of the playlists, i demand you edit it accordingly
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  4. #294
    "Think Different" Masterz1337's Avatar
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    Re: High-Resolution-Halo

    I doubt the map will even compile if you have that many songs in the map. Plus, the fileseize would be huge.
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  5. #295

    Re: High-Resolution-Halo

    Hey everyone.

    Look, I'm working on a similar idea (except it's more about making a new map).
    WOL, how do you plan on advancing the shaders and lighting of Halo. I've gone high and low to figure out ways of doing so.

    So far, it's possible to go and export all assets of halo, and render them through a differnet engine (i looked into the crysis engine, cryENGINE2). But this is illeagal and very difficult.

    How do you plan on creating a new shader quality????

    Thanks
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  6. #296

    Re: High-Resolution-Halo

    Quote Originally Posted by Masterz1337 View Post
    I doubt the map will even compile if you have that many songs in the map. Plus, the fileseize would be huge.
    If the map has one bsp, you can ignore all of those tagsize related errors.
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  7. #297
    "Think Different" Masterz1337's Avatar
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    Re: High-Resolution-Halo

    We're talking about the same thing right? Last I tried using tool_pro to ignore tagspace issues, the mp map just exceptioned on me.
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  8. #298

    Re: High-Resolution-Halo

    I haven't had any troubles with it.
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  9. #299
    I LOVE mint tea! Bad Waffle's Avatar
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    Re: High-Resolution-Halo

    Quote Originally Posted by ryan_mckenzie View Post
    Hey everyone.

    Look, I'm working on a similar idea (except it's more about making a new map).
    WOL, how do you plan on advancing the shaders and lighting of Halo. I've gone high and low to figure out ways of doing so.

    So far, it's possible to go and export all assets of halo, and render them through a differnet engine (i looked into the crysis engine, cryENGINE2). But this is illeagal and very difficult.

    How do you plan on creating a new shader quality????

    Thanks
    I really dont need to make new shaders. The vehicles will be very simply skinned, no light info in the bitmaps, with most of the detail in the model. The BSPs, which can handle normal maps, will take full use of normal maps. My goal is to respect the engine and not do any funky crap with it past putting new content in.

    Quote Originally Posted by paladin View Post
    k, I haven't seen many pictures of your map so far but how big are your buildings. Bungie did a good job on outskirts i think.
    The buildings are lifesize. They're big.
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  10. #300
    Cancer paladin's Avatar
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    Re: High-Resolution-Halo

    Im interested in how you are going to do so. I can't wait to see.
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