From what im understanding is you are trying to make it a room with a wall on the out side and a wall on the in side,
From what I see you have there, you will need to slect all 6 faces that make up the boxed room and in the modifier list find "shell" then just turn up the outer thick ness.
Alot easyer and alot better than making it % or all that scaleing stuff.
Just try it.
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