I've never played a glass map before. In any case, the map was good, and I enjoyed it... despite the fact that the bots were VERY confused by the map.
Most wouldn't leave spawn. And that reminds me of something else I noticed.
There is a spot where the opposing side is clearly visible. A sniper could EASILY pick someone off the tower by aiming during the buy period and firing immediately. I reccomend that maybe you put glass surrounding the towers, to give people some time to actually find some cover.
It's no fun when you die within the first 10 seconds of the game. :O
I've been working on a fix. "Working" as in "I just got off my lazy ass and worked on the map for 3 hours," but working nonetheless. The map was too small, so small that you could see your opponents spawn. That doesn't make good gameplay, so I worked on making the terrorists spawn in a giant fortress-thingy and destroyed the symmetricity (if thats not a word it should be) of the map. What's more, it makes the make look cooler!
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