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Thread: High-Resolution-Halo

  1. #431
    Glorious Beacon of Light Disaster's Avatar
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    Re: High-Resolution-Halo

    It's probably around 70k+ I'm estimating.
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  2. #432
    Red Draaaaaaaaaaaaaaaaank Monopoly's Avatar
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    Re: High-Resolution-Halo

    What's the tri-count?
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  3. #433
    Senior Membe Syuusuke's Avatar
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    Re: High-Resolution-Halo

    While we're at it, what's the quad-count, the penta-count, hecta-count, septa-count, octo-count, nono-count and (for the heck of it) sexa-count?

    Do you really need to know, won't the count eventually be different? Can't you just hope that they're right about the "requirements"? It's like constantly asking "what's the second hand say on that clock" every second.

    editado: Well actually it's not...damn.
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  4. #434
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: High-Resolution-Halo

    From what my [broken-assed] logic tells me, the map geometry is pretty much done. It's a matter now of skinning and portalling, then the objects.
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  5. #435
    am I an oldfag yet? Heathen's Avatar
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    Re: High-Resolution-Halo

    So this is nearing (though not too near) completion. I'm an idiot as far as stuff like this goes so I could be harshly wrong. Will the map be released when finished, or will it be withheld until the others are finished?
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  6. #436
    I LOVE mint tea! Bad Waffle's Avatar
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    Re: High-Resolution-Halo

    Quote Originally Posted by p0lar_bear View Post
    From what my [broken-assed] logic tells me, the map geometry is pretty much done. It's a matter now of skinning and portalling, then the objects.
    polar, have you even played the map? it's nowhere near 'pretty much done'. i need to finish the outlying buildings, the highway stuff, the 'outside detail', etc. This map will hopefully be the hardest, and all the other ones being easier. I havent worked on it in weeks though. Too busy.
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  7. #437
    "Think Different" Masterz1337's Avatar
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    Re: High-Resolution-Halo

    Quote Originally Posted by Masterz1337 View Post
    I'm still curious as what your tool output was when you compiled this test build.
    .
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  8. #438
    I R Serious Texra DaneO'Roo's Avatar
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    Re: High-Resolution-Halo

    Needs to be done in Unreal engine tbh. A Hi res level in CE won't work.
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  9. #439
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: High-Resolution-Halo

    Quote Originally Posted by Wave of Lag View Post
    polar, have you even played the map? it's nowhere near 'pretty much done'. i need to finish the outlying buildings, the highway stuff, the 'outside detail', etc. This map will hopefully be the hardest, and all the other ones being easier. I havent worked on it in weeks though. Too busy.
    Actually, I had forgotten about the things missing from the playable area, and I had no idea you had plans for outlying details.
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  10. #440
    ლ(-_-ლ) Reaper Man's Avatar
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    Re: High-Resolution-Halo

    Quote Originally Posted by DaneO'Roo View Post
    Needs to be done in Unreal engine tbh. A Hi res level in CE won't work.
    This.
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