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Thread: OpenSauce SDK for Halo CE 1.08

  1. #51
    Kid in the Hall Kornman00's Avatar
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    Re: Seven ate Nein...

    Oh, god no, it's this year. However, one of those numbers is right, but whose to say its in the right position or not?...

    You wouldn't be able to change the maximum tag allocation no. This is to extend the functionality of the engine. Such constants can't be changed without actually recompiling the engine's source (ie, changing the max allowable players).

    Again, as far as graphics go, it's on the end user to reverse engineer the process to extend the engine in such a way they can upgrade that pipeline of the engine.

    We never got around to sorting out the problems with our extensions to the networking engine of the game. I may regret saying this now, but as it stands currently, the networking code hacks which I wrote to allow custom packets are included in Open Sauce. Whether or not we can figure out the problems we were having before release is another issue however. So, doing things like custom team bipeds isn't here just yet, but it is much closer than before.
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  2. #52
    Senior Member Patrickssj6's Avatar
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    Re: Seven ate Nein...

    BB said open src would be today

    I hate lying bananas...but maybe just because they are under the dictatorship of corn.
    >:*

    Just kidding, sounds good ^^ even though I'd prefer the engine src code.
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  3. #53
    Senior Member Hunter's Avatar
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    Re: Seven ate Nein...

    Does this mean you can enable bumpmaps on vehicles and weapons and make it so that we can stand on moving vehicles without falling off and with it syncing?
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  4. #54
    Is bad, really bad SMASH's Avatar
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    Re: Seven ate Nein...

    Only if we can learn to code it into the engine... which may take a while...
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  5. #55
    am I an oldfag yet? Heathen's Avatar
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    Re: Seven ate Nein...

    LOL, just noticed the Corn and Bananas....heh.
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  6. #56
    Sarcastic Bitch
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    Re: Seven ate Nein...

    Quote Originally Posted by SMASH View Post
    Would the release date be 07/08/09 from the numbers in the subject?
    I think it's more like November 15, 2008.

    Anyway, awesome job on this. I can't wait to mess around with it once it's released.
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  7. #57
    State your identity! Hotrod's Avatar
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    Re: Seven ate Nein...

    Quote Originally Posted by ShadowSpartan View Post
    I think it's more like November 15, 2008.
    Either that, or July 17th 2006 (7th month, 8+9th day). Take your time though, quality is better than quantity.
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  8. #58
    is pointing at his post Evil_Monkey's Avatar
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    Re: Seven ate Nein...

    14th November 2008 at 12pm GMT so that would be 14/11/08 or November 15th depending what you will call it.

    Am I right?
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  9. #59
    Sarcastic Bitch
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    Re: Seven ate Nein...

    Quote Originally Posted by Hotrod View Post
    Either that, or July 17th 2006 (7th month, 8+9th day). Take your time though, quality is better than quantity.
    Look at the countdown in his sig...not the topic title.
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  10. #60
    Glorious Beacon of Light Disaster's Avatar
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    Re: Seven ate Nein...

    ...
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