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Thread: In case you all forgot

  1. #111

    Re: In case you all forgot

    Yeah tool bags.

    BSP may or may not be open sourced. If everything comes out the way I want to, then it will not be released. If it doesn't then most likely. Con has already stated the textures will be released. More progress tomorrow.

  2. #112

    Re: In case you all forgot



    This was a test to see if I could get a 3rd person camera without an external program. It worked . You can probably expect 3rd person turrets in the halo 3 version of the mod.

    Warning: this image is not posted for critical analysis, just to show you what's in store. I'm aware of the flaws and already know how to fix them.

  3. #113

    Re: In case you all forgot

    I'm actually not surprised it worked. I saw something for camera angle when I was checking out the tags for the spartans a few months back.

    One question though. Why is there the arrow above the reticule like there would be in a warthog?

  4. #114
    For Auir! ODX's Avatar
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    Re: In case you all forgot

    Quote Originally Posted by Agnaiel View Post
    One question though. Why is there the arrow above the reticule like there would be in a warthog?
    Maybe he's a vehicle, dunno. H3MT thought of that, or to wait for Open Sauce. Doan and I supported just waiting for Open Sauce, but everyone else wanted to run eachother over with turrets :|
    Edit: God damn it postimes.

  5. #115

    Re: In case you all forgot

    Quote Originally Posted by Agnaiel View Post
    I'm actually not surprised it worked. I saw something for camera angle when I was checking out the tags for the spartans a few months back.

    One question though. Why is there the arrow above the reticule like there would be in a warthog?
    I don't know how you think im doing this, but it's not what you're thinking. The method used is a dummy masterchief biped with a third person seat. The game doesn't allow you to enter/exit the biped pressing the 'E' key, so I scripted the game to load the player into the seat when he presses 'q'. When you press 'q' again, you'll exit the seat. The reason the warthog reticule is there is because it uses the warthog user interface.

  6. #116
    am I an oldfag yet? Heathen's Avatar
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    Re: In case you all forgot

    so your gonna do that badass turret pimp strut?

  7. #117

    Re: In case you all forgot

    boo.


  8. #118
    a bit of the old in-out Roostervier's Avatar
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    Re: In case you all forgot

    Looks awesome. :3

  9. #119
    Senior Member killer9856's Avatar
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    Re: In case you all forgot

    ooooo

    I <3 penguin

  10. #120
    Looking for his home. Apoc4lypse's Avatar
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    Re: In case you all forgot

    Quote Originally Posted by Choking Victim View Post
    I don't know how you think im doing this, but it's not what you're thinking. The method used is a dummy masterchief biped with a third person seat. The game doesn't allow you to enter/exit the biped pressing the 'E' key, so I scripted the game to load the player into the seat when he presses 'q'. When you press 'q' again, you'll exit the seat. The reason the warthog reticule is there is because it uses the warthog user interface.
    This man is clever... +rep

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