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Thread: Quick-Crit 2008-2009

  1. #1701
    I R Serious Texra DaneO'Roo's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by disaster View Post
    I made them so they can be baked into the diffuse. The spec and normal won't go into CE. Also, I didn't unwrap it, I'm not sure who did.

    E: Also, Advancebo, Your Barrel makes me unhappy
    I find it ironic that your barrel is also shit. I'm going to take a stab here and say where the seams meet up, its mirrored, isn't it. The "streaks" look terrible, the sticker looks slapped on, theres no real detail, it's just grunged red and erased on a layer above what looks like flat grey. No rust, no decay streaks or peeling paint, where your rings are, the detail makes no sense at all, you have a sort of gaussian amount of wear and tear which also makes no sense. It's quite obvious you slapped on a grunge brush or something to get your details, because it doesn't look how it should. A better job could be done within 20 minutes.
    Last edited by DaneO'Roo; November 2nd, 2008 at 06:45 PM.

  2. #1702
    Senior Member Rentafence's Avatar
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    Re: The Studio Quick-Crit Thread

    Looks good to me

  3. #1703
    Looking for a concept gig Chainsy's Avatar
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    Re: The Studio Quick-Crit Thread

    No crit for me?

  4. #1704
    I R Serious Texra DaneO'Roo's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by rentafence View Post
    Looks good to me
    Besides the fact that it looks chalky, undetailed, monotoned, the so called paint looks more like concrete, the streaks look like bad paint strokes rather than streaks, and doesn't actually look like a barrel?



    And chains, I don't think you wanna hear my crit. Besides I'd just be repeating myself.



    Use mine or bungies as a ref if you have to, i'll send you a dam jpg of my textures, just fucking fix what your doing, because your details aren't covie at all, and they look like a sketch. Stop using your mouse or tablet to do those details, because your drawing skills aren't up to the job. Use the pen and line tools.

    Also, do each layer of height on a seperate layer. Deep parts, blacks, bottom layer, whites and absolute highest points, top layer. Anythign else inbetween. The selection tools are probably the most useful things in photoshop tbh.

  5. #1705
    Looking for a concept gig Chainsy's Avatar
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    Re: The Studio Quick-Crit Thread

    Ok, thanks, also the reason it looks like a sketch is because the scale for the head on the unwrap requires me to use a 1 pixel brush to make those seams, those seams on the helmet are literally 1 pixel in width on the unwrap.

  6. #1706
    quatamalos NuggetWarmer's Avatar
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    Re: The Studio Quick-Crit Thread

    *achoo*

  7. #1707
    and Masterz1337 too! Advancebo's Avatar
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    Re: The Studio Quick-Crit Thread

    Mark V Armor FTW

    also is the coloring from the UV map or is it the omnis?

  8. #1708
    quatamalos NuggetWarmer's Avatar
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    Re: The Studio Quick-Crit Thread

    Omnis.

  9. #1709
    chilango Con's Avatar
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    Re: The Studio Quick-Crit Thread

    Dane, people appreciate the crit but can you refrain from calling it shit? That's unnecessary and untrue. His barrel isn't bad and it's definitely not shit.

  10. #1710
    and Masterz1337 too! Advancebo's Avatar
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    Re: The Studio Quick-Crit Thread

    Its better than my shiz

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