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Thread: In case you all forgot

  1. #201
    +rep to cure coronavirus n00b1n8R's Avatar
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    Re: In case you all forgot

    Quote Originally Posted by Masterz1337 View Post
    On most forums teams post pictures to show people that they're making progress and what the project looks like. The behavior on these forums is the exception rather than the norm.
    The behaviour being what exactly?

    Assuming their posting it here for feedback?

    Jee, I see how that would be a crazy assumption.

  2. #202
    lol modacity Timo's Avatar
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    Re: In case you all forgot

    I think he means that you guys are giving crit on work that's obviously incomplete, after asking for screenshots of the map's progress.

    E: Like telling someone a cake tastes horrible because you asked to see it (then decided to try) when it wasn't fully cooked.

  3. #203
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    Re: In case you all forgot

    Ah, didn't notice people asking.

  4. #204

    Re: In case you all forgot

    Clearly there is much to be done. The point isn't to receive crit. The point is to give you guys updates on how we're doing so you're not left to assume the project has fallen victim to another endless trail.

    No more discussion of it.

  5. #205

    Re: In case you all forgot

    Quote Originally Posted by n00b1n8R View Post
    specular pl0x

    It hurts my eyes atm.
    What hurts your eyes exactly? The concrete that doesn't shine unrealistically? The darkness? I refuse to add specular to the concrete shaders simply because ce's rendering engine will make it look like shit, concrete wouldn't shine in this environment anyway. The darkness will be fixed once final lightmaps are ran.

    PS: The floor is going to be redone.
    Last edited by Choking Victim; December 7th, 2008 at 08:00 AM.

  6. #206
    +rep to cure coronavirus n00b1n8R's Avatar
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    Re: In case you all forgot

    Where did I say anything about adding specular to the concrete?

  7. #207

    Re: In case you all forgot

    lol choking victim


  8. #208

    Re: In case you all forgot

    Quote Originally Posted by n00b1n8R View Post
    Where did I say anything about adding specular to the concrete?
    It's an accurate assumption because everything else has specular. I guess you can't tell from the pics.

    lol stankbacon,
    -Insert topic-derailing stereotypical picture here.-

    I was trying to get a better idea of what exactly you wanted me to fix, there's really no need for this...childish cock-like behavior.

  9. #209

    Re: In case you all forgot

    i assumed he just meant for you to turn on specular in your graphics settings, because it looks like you have it off.

  10. #210

    Re: In case you all forgot

    Quote Originally Posted by StankBacon™ View Post
    i assumed he just meant for you to turn on specular in your graphics settings, because it looks like you have it off.
    It was on in those pictures. Think of lightmaps as the specular mask for the shaders, if it's dark, its less shiny. That's why it looks like that currently.

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