I think he means that you guys are giving crit on work that's obviously incomplete, after asking for screenshots of the map's progress.
E: Like telling someone a cake tastes horrible because you asked to see it (then decided to try) when it wasn't fully cooked.
Ah, didn't notice people asking.![]()
Clearly there is much to be done. The point isn't to receive crit. The point is to give you guys updates on how we're doing so you're not left to assume the project has fallen victim to another endless trail.
No more discussion of it.
What hurts your eyes exactly? The concrete that doesn't shine unrealistically? The darkness? I refuse to add specular to the concrete shaders simply because ce's rendering engine will make it look like shit, concrete wouldn't shine in this environment anyway. The darkness will be fixed once final lightmaps are ran.
PS: The floor is going to be redone.
Last edited by Choking Victim; December 7th, 2008 at 08:00 AM.
Where did I say anything about adding specular to the concrete?![]()
It's an accurate assumption because everything else has specular. I guess you can't tell from the pics.
lol stankbacon,
-Insert topic-derailing stereotypical picture here.-
I was trying to get a better idea of what exactly you wanted me to fix, there's really no need for this...childish cock-like behavior.
i assumed he just meant for you to turn on specular in your graphics settings, because it looks like you have it off.
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