I have no idea how to make youtube do highres videos.
AR model looks like one of H3MT's many AR's, which is bad. The muzzle flash could use less suck. At the moment, it looks as if you just cut it out of a picture. The skin for the AR is really grainy and looks like stone, and the sound is, as mentioned. Shaders look pretty good so far, would be nice if we could see the actual texture for the cave walls though. Those look more interesting.
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Yep, this map is just a tube. And guys, the ar sound isn't working and the skin obviously isn't done.
Surely.
If you screw around with these, you'll realize that these right here aren't exactly finished. I'll get to it, i promise!
Thanks, man.
Also, i just uploaded the file to my share.
wol.modacity.net/caverntest.avi
o i c wut u did thar with those textures. Clever. I might copy that technique.
Not bad. I have to say, I'm loving the rocks, although in some places the extreme angle on the skin makes it look rather odd, the fact that the texture represents depth that the eye expects to see at that angle. Now sure what you can do about that, though, aside from maybe height-mapping the model to match the contours of the rocks in the texture a bit more, but that doesn't really sound like a good idea. Anyway, it's pretty inspirational.
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