This is a male character model underlay that I'm working on for the Source Engine.
Tri-count: About 2000
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This is a male character model underlay that I'm working on for the Source Engine.
Tri-count: About 2000
![]()
He is leaning forward too much and his arms need to move forward a bit.
I can agree with you on the arms, but the model isnt even fucking rigged. Leaning forward is nothing.
Not sure exactly what it's called, but the area behind his knee is too thin. Also are there any elbows?
It doesnt have to be rigged for it to look like its leaning forward.
I think I get what dee means. From the knee up, it looks curved outward. Rigging could fix it I suppose though..
he looks too bulgy. his muscles/structure needs to be more subtle.
Looks good. I'd do a little more geometry in the cliffs but looks great.
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