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Thread: Quick-Crit 2008-2009

  1. #2751
    Hey there! Llama Juice's Avatar
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    Re: The Studio Quick-Crit Thread



    Quote Originally Posted by DEEhunter View Post
    The resources are good but saying things like "That fucking diffuse, jesus christ" doesnt help. And I am using 1024x1024 bitmaps.
    He explained why it looks terrible. You chose one "skin" color and filled it in, then it looks like you multiplied it with an AO map.

    Skin isn't just one color. Look at your face in the mirror, your cheeks are generally more red than the rest of your face, your forehead less saturated...

    Just so you actually see the differences I took a picture of myself and oversaturated it so you can easily see how it changes.




    (No comments about me in the pic please, I have mono and feel like shit, so I'm not all wooo right now)

    In my pic you can see the different reds and the different blues that are throughout the skin, it's not just adding a dirt color throughout it, add real color.
    Last edited by Llama Juice; January 21st, 2009 at 08:27 AM.

  2. #2752
    Looking for his home. Apoc4lypse's Avatar
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    Re: The Studio Quick-Crit Thread

    forehead less saturated...
    That post reminded me of my old art teacher when ever we were trying to make something look right...

    but anyway, not really, there be shadows there, thus less saturation of a look, but in a perfect world it would be colored correctly then the shadows would be generated giving it that less saturated look.

    You are correct though your skin is made up of many different color tones, I personally was never very good with that.

    E: fav part of the texture is the hair.. lol
    Last edited by Apoc4lypse; January 21st, 2009 at 12:38 PM.

  3. #2753
    Hey there! Llama Juice's Avatar
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    Re: The Studio Quick-Crit Thread

    My forehead has less red in it than let's say my cheeks, or my nose. there's still some red in it though, just less saturation of that red.

    The shadows aren't going to add red to an image, they'll add whatever color the "shadow" is. They can change the saturation and value of the current color, but you're not going to be changing the hue, which is what gives the lifelike look to it, rather than the dirt on plastic look that he has going now.

    EDIT: 'cause I don't feel like double posting.

    I'm working on a new website for me, sig is from that idea.... crits on the site and the sig?

    The website is just a template design right now, my plans is that on the different pages at the bottom there it'll have links to the different "stories" which will just take it to another page on the site for that one story only. And yes, I know the contact page is butched right now. Also, for me on my mac in firefox the website has big spaces between the different rows of images at the top there. It's not that way on Safari on my lappy, but I don't know how it looks on other browsers.

    site -> www.llamajuice.com/newsite/

    sig -V
    Last edited by Llama Juice; January 21st, 2009 at 02:23 PM.

  4. #2754
    Senior Member Terror(NO)More's Avatar
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    Re: The Studio Quick-Crit Thread




    Lemme guess, where it says Higuy was there. You got anal raped?

  5. #2755
    Hmmm... MetKiller Joe's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Llama Juice View Post
    My forehead has less red in it than let's say my cheeks, or my nose. there's still some red in it though, just less saturation of that red.

    The shadows aren't going to add red to an image, they'll add whatever color the "shadow" is. They can change the saturation and value of the current color, but you're not going to be changing the hue, which is what gives the lifelike look to it, rather than the dirt on plastic look that he has going now.

    EDIT: 'cause I don't feel like double posting.

    I'm working on a new website for me, sig is from that idea.... crits on the site and the sig?

    The website is just a template design right now, my plans is that on the different pages at the bottom there it'll have links to the different "stories" which will just take it to another page on the site for that one story only. And yes, I know the contact page is butched right now. Also, for me on my mac in firefox the website has big spaces between the different rows of images at the top there. It's not that way on Safari on my lappy, but I don't know how it looks on other browsers.

    site -> www.llamajuice.com/newsite/

    sig -V

    I like the website template. The only thing that is on the iffy side are the CSS buttons.

  6. #2756
    a bit of the old in-out Roostervier's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by selentic View Post

    Other than that, looks cool.

    Also parts of the render look really fucked up, like on the barrel in the second picture. Pretty sure it's the render and not the actual model though.
    Yeah, that's why I need to photoshop it and fix it up, but thanks for pointing it out.

  7. #2757
    got dam forumers.... SnaFuBAR's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by flyinrooster View Post
    Mk.23 high res o:
    doesn't look like a high res to me. post up a screencap of your viewport with wireframe on. Looking at your smooth groups, you're doing it wrong.

  8. #2758
    Looking for a concept gig Chainsy's Avatar
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    Re: The Studio Quick-Crit Thread

    Was home sick today and bored, just kept randomly doodling until I came up with this, I have no idea whether or not I should expand onto it and make it a full piece, decided on yalls opinion might help:

  9. #2759
    Senior Member teh lag's Avatar
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    Re: The Studio Quick-Crit Thread

    ...what is it?

  10. #2760
    Looking for a concept gig Chainsy's Avatar
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    Re: The Studio Quick-Crit Thread

    Dark overhang of clouds, havnt painted them, with a large expanse open, showing the sky.

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