The top part of that can just... bothers me horribly.
the ends of it would be dented in somewhat, it wouldn't be just a perfect edge if you have that abuse on the can itself.
But that's just me being picky.
The top part of that can just... bothers me horribly.
the ends of it would be dented in somewhat, it wouldn't be just a perfect edge if you have that abuse on the can itself.
But that's just me being picky.
Needs more contrast and sharper light metals. It's hard to see any kind of detail on the exposed metal because it's all white; make it a bit darker. Make the bottom a bit darker than the top, maybe throwing some earthy tones at the bottom and blue (sky) tones at the top will help.
I don't really texture, but that might help make it look a bit less boring.
It's a goddamn grenade. I could understand if it were a gun, but its a bloody grenade. Are you guys expecting it to look like its been chucked at a wall over and over and never actually used?
well considering that he made the top of it look like that, why not?
Cruise Missile
Pretty basic and bland but didnt want to start with any thing too complicated as I'm still a noob
The elevated plane at the head of the missile is suppose to be paneling but I havent finished/gave up on it.
Also the extended bits around the wings (like the RL has) isnt on the real thing but I added it to spice it up a bit.
As for texture, I started it and god was it awful, so texturing if/will be done in future.
It looks like a Grain Silo made into an improvised cruise missile. It's obvious you're trying to make a Tomahawk, so here are some reference pictures. :awesome:
You seem to have given the warhead a cone look, you need to change that.
Last edited by TeeKup; January 27th, 2009 at 11:52 AM.
Yeah the top picture was my main reference and your right about the cone![]()
Working on some forerunner generator arrays.
So far i have this.
Any advice on what to add/remove be greatly appreciated.
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Is that how its going to go into the ground, or have you just put a plane there to render it?
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