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Thread: [Gallery] DEEhunter's Light arrays

  1. #101

    Re: [Gallery] DEEhunter's Light arrays

    Battle rifle unwrap.


    Quote Originally Posted by Masterz1337 View Post
    No offense to advancebo, and not to toot my own horn, but he's not nearly as experienced as people like me and Choking Victim. It doesn't matter what your sky looks like, it matters if you're doing it right. You're skies are so crude, and goes against the established norm.
    The picture that I supplied was a preview. There was a reason why I posted it here for crit. But there is no reason for you to say a "I am more experienced then you" comment. That sky was thrown away once I found no map it would look good in.
    Last edited by DEElekgolo; February 14th, 2009 at 11:08 PM.
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  2. #102
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [Gallery] DEEhunter's Light arrays

    That unwrap is pretty terrible dude. As with all your others, you are not utilizing your space right.
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  3. #103

    Re: [Gallery] DEEhunter's Light arrays

    How is that? I took the FP camera into consideration. Making objects that show up more in FP and FP animations have more detail. Also the way disaster textures the guns requires some good space for edge bleeding.
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  4. #104
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [Gallery] DEEhunter's Light arrays

    Look at your very small items. Don't you think you would do much better my moving them elsewhere, making them larger, and, by moving them elsewhere, you'd give other parts more space for edge bleeding?

    You need to think out your space usage more. It's better than some of your earlier ones, those were pretty much garbage, but this one still isn't good.
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  5. #105
    Senior Member Hunter's Avatar
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    Re: [Gallery] DEEhunter's Light arrays

    Please stop telling us that you made the pats you see more larger. Pesonally I dont care, I would like all the parts equal size so the whole weapon can be detailed.
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  6. #106

    Re: [Gallery] DEEhunter's Light arrays

    Quote Originally Posted by SnaFuBAR View Post
    That unwrap is pretty terrible dude. As with all your others, you are not utilizing your space right.
    I believe he uses some sort of an automatic unwrapper in all his uv's as opposed to unwrapping them manually. That's what I heard at least.

    "Phew. My hands are tired after this. Battle rifle unwrap. Took a while to do this." - DEEhunter on halomaps

    must've been pretty tiring clicking that unwrap button there.

    If you're not using a program, then w/e it's not like I care. I'm just going by past claims from your "friends".
    Last edited by Choking Victim; February 15th, 2009 at 07:56 AM.
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  7. #107
    "Think Different" Masterz1337's Avatar
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    Re: [Gallery] DEEhunter's Light arrays

    Quote Originally Posted by DEEhunter View Post
    Battle rifle unwrap.




    The picture that I supplied was a preview. There was a reason why I posted it here for crit. But there is no reason for you to say a "I am more experienced then you" comment. That sky was thrown away once I found no map it would look good in.
    So let me get this straight, you posted a picture of your skybox, you wanted crit, I tell you you aren't doing them right, you tell me to fuck off, I tell you i'm trying to help, because i know what i'm talking about, you say other people say it's fine, and I say I know what I'm talking about better than them through expierence, and now your taking offense?

    Either except crit when you ask for it or Get the fuck off these forums.
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  8. #108
    Senior Member Hunter's Avatar
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    Re: [Gallery] DEEhunter's Light arrays

    Do you do anything your self Dee? Or do you steal credit for EVERYTHING?
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  9. #109

    Re: [Gallery] DEEhunter's Light arrays

    Quote Originally Posted by Hunter View Post
    Do you do anything your self Dee? Or do you steal credit for EVERYTHING?
    When the hell did I steal credit?

    Quote Originally Posted by Choking Victim View Post
    I believe he uses some sort of an automatic unwrapper in all his uv's as opposed to unwrapping them manually. That's what I heard at least.

    "Phew. My hands are tired after this. Battle rifle unwrap. Took a while to do this." - DEEhunter on halomaps

    must've been pretty tiring clicking that unwrap button there.

    If you're not using a program, then w/e it's not like I care. I'm just going by past claims from your "friends".
    Im sure you were talking to disaster since he was the only one I told about unwrella recently. No I did not use that and I showed disaster about the tool when he linked me to the Packer that they had.

    Quote Originally Posted by Masterz1337 View Post
    So let me get this straight, you posted a picture of your skybox, you wanted crit, I tell you you aren't doing them right, you tell me to fuck off, I tell you i'm trying to help, because i know what i'm talking about, you say other people say it's fine, and I say I know what I'm talking about better than them through expierence, and now your taking offense?

    Either except crit when you ask for it or Get the fuck off these forums.
    I'm saying that it does not require crit anymore because its old and is unused now. I respect the crit your giving it but you came up a little late for it.
    Last edited by DEElekgolo; February 15th, 2009 at 11:55 AM.
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  10. #110

    Re: [Gallery] DEEhunter's Light arrays

    Quote Originally Posted by DEEhunter View Post
    Im sure you were talking to disaster since he was the only one I told about unwrella recently.
    Actually, no, I just typed in "3ds max automatic unwrapper" into google and that's the first thing that came up. It's sheer luck that that's the one you use tbh.
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