That looks really cool! I haven't really gotten to play Unreal for a while.
I'm having an issue with exceptions on Deck over the net... I'm not sure why, only some players get it, others don't. The scripts don't work 100% either. They only kill some of the players.
Would somebody be willing to help me look into this? I'm not much of a scripter.
E: Disregard that bullshit, Unit_Kill causes exceptions for non-hosts. I'm going to be using damage scenery. So sorry for the untested release.
Last edited by t3h m00kz; February 18th, 2009 at 04:04 AM.
That's pretty bad-ass. If you don't mind, could I add that to the first post?
Also, I'm uploading the map pack again via FileDripper and FileFactory. MegaUpload is fubar for me at the moment. They should be up within the next thirty minutes to an hour.
Again, sorry for the untested release, I feel like a fuckin nub.
Well, just to be sure you don't have any problems in your maps, use this script. Haven't had any problems with it yet, and its alot shorter then that script.
Aside from that, this mod looks fantastic, can't wait to test these out.(global short number 0)
(script continuous deathbox
(if (= (volume_test_object deathbox (unit (list_get (players) NUMBER))) 1)
(unit_kill (unit (list_get (players) NUMBER))))
(set number (+ number 1))
(if (= (> number 15) 1) (set number 0))
)
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