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Thread: [IG]Intergalactic Morons WIP Thread

  1. #71
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    Re: [IG]Intergalactic Morons WIP Thread

    Quote Originally Posted by supersniper View Post
    I'm sure the guy is fine now or he would've posted again, it's just your typical microsoft error. nothing big.
    As a matter of fact I still have the problem with IG Brainz crashing. Have there been other reports of similar crashing problems with the app or am I the only case? I use Windows Vista and run everything with full administrator rights btw.

    Quote Originally Posted by IGM Dhark View Post
    We need to know more about the problem to be able to produce a fix for it. Any more information you supply us with can assist us to fix it
    Info regarding the app crashing:
    The crash does not appear to be isolated to any one function of the app. It always happens eventually no matter which functions are set or unset as long as the app is being used.

    The crash also tends to happen later on after a few hours of the dedicated server running. Players in the server will experience severe lag and then "lose connection." The server will display an exception error.

    Other info regarding the app in general:
    The app doesn't work outright on a few maps such as z_sanctuary_h2_pb2. When forcing the player to switch sides it will appear to the player that he is "falling through the map."

    The regen with shield toggle appears to have no effect. The health bar still recharges without any sort of delay even if is checked or unchecked.

    The speed modifier doesn't seem to work on oddball gametypes.
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  2. #72
    #1 Intergalactic Moron IGM Dhark's Avatar
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    Re: [IG]Intergalactic Morons WIP Thread

    hmmmmm... we are looking into the problems; especially the crashes. Unfortunately we havent had much luck finding the cause of the problem. Sorry. We will continue to look however
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  3. #73
    and Masterz1337 too! Advancebo's Avatar
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    Re: [IG]Intergalactic Morons WIP Thread

    Could you update IG-Brainz with a better looking GUI, and more user friendly? I opened up it up and I still dont understand what most of the stuff does.
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  4. #74

    Re: [IG]Intergalactic Morons WIP Thread

    Quote Originally Posted by Advancebo View Post
    Could you update IG-Brainz with a better looking GUI, and more user friendly? I opened up it up and I still dont understand what most of the stuff does.
    Try reading the readme, it explains everything and you'll have no problems with it if you can read. Oh wait...

    Shoutout to Bitidork for helping me out with an autoloading version of Brainz so I can be ultra lazy!
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  5. #75
    Member Aßyll's Avatar
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    Re: [IG]Intergalactic Morons WIP Thread

    doublethanks from me too!

    Also, is aRCANe still in the works? I haven't heard anything for a long while..
    Last edited by Aßyll; March 21st, 2009 at 01:48 PM.
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  6. #76
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    Re: [IG]Intergalactic Morons WIP Thread

    That's alright, take your time.

    I've actually been thinking if the crash problem can be averted if you restart IG Brainz between games. Like, set a 30 min time limit for a game or some other time before the server usually crashes and have like a 1 min timeout during which you restart the IG Brainz app.
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  7. #77
    #1 Intergalactic Moron IGM Dhark's Avatar
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    Re: [IG]Intergalactic Morons WIP Thread

    Yes aRCANe is still in the works; things are just very slow as Biti is one person and asides from several CE things, hes got stuff in life to do as well. If anything blame me for keeping him busy xD

    On other 'news' I havent actually modelled much for CE in a long time, so sorry about that. Ill look into getting back into the swing, we may release a basic map with the full Assault System just to release a map for the people to try out soon; personally I dislike the modelling overall but you may find the gameplay interesting
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  8. #78
    #1 Intergalactic Moron IGM Dhark's Avatar
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    Re: [IG]Intergalactic Morons WIP Thread

    Hello everyone here at (Halomaps or Modacity)! We have a new update for everyone about IG! Recently Masterz1337 has approached IG requesting assistance for the implementation of boarding enemy vehicles, as well as to have Multi-Team Vehicles (MTV), into SPv2. On a brief note, MTV is the ability to have Covenant and humans in the same vehicle, both AI and Players. Long story short: We obliged to help and within a few days Bitidork has managed to reconfigure and adapt IG’s current MTV build to conform to the necessities of Masterz for the ability to have Boarding and MTV in SPv2. However this is not all... We of IG felt that HCE needed a little something to spice things up and to make things a little more fresh than the occasional HCE maps update on the Halomaps website.

    Because of the aforementioned feeling, we are publically releasing the ability to use MTV for everyone! But it is better than that; Bitidork’s hard work has paid off as he has made this compatible with virtually ANY map in existence, from the oldest to the newest.

    At this moment you may ask “What does this mean?” Well, Machinima and RPers will be able to finally have more intricate and interesting capabilities as there is no limitation as to what team you are on in order to enter someone else’s vehicle. For machinima makers, there will be no need to perform optical illusions of video editing regarding player teams; whether you are on red or blue team or even FFA, everyone can get into the same vehicle.

    Please regard this note: This app does NOT give you the ability to board enemy vehicles as then this would have to have been created into the map itself. The app does, however, merely bypass the first problem for boarding. For more information on integrating boarding, feel free to contact us or Masterz.


    “Well that is all fine and dandy, but how does this work?” Simple: Open CE and then open IG-MTV.exe.

    If you are hosting: Click the Toggle button to enable the ability to use MTV, if you wish to turn it off: click on the toggle button to disable it (anyone currently inside of a vehicle will stay in that vehicle until they wish to exit themselves or die).
    If you are the client: If you know the local/dedicated server is running MTV: click the toggle button to enable or disable accordingly.

    Please note: If you have MTV enabled on a server, the players joining will need the app as well if you wish them to see this properly; otherwise it will not sync. Therefore clients are not able to use MTV unless the server or host has it enabled as well as the client.

    “How do we use this when CMT-SPv2 comes out?” Again very simple; open the application, run any map on SPv2 and toggle the MTV on and the map will do the rest when you try and board an enemy vehicle. NOTE: If you do not have this app running during SPv2, you WILL NOT be able to board enemy vehicles.

    Although SPv2 will most likely still be in development for a while, this external application is not. We shall be releasing IG-MTV.exe within the week (most likely Thursday/Friday). So keep checking this thread for updates.
    The application will be released on both Halomaps as well as the IG official website; links will be provided on release day. Alternatively, the application will be released along with the SPv2 Campaign so that users who did not have this application will not lose the chance/ability to board enemy vehicles during their epic war against the Covenant.

    On a final note: we hope you will enjoy this application for whatever purposes you wish to use it for and we hope that it brings some more joy to the HCE community and fans alike. A video will be available of this soon via a Broadcast on Xfire and will be available for one hour, 10 minutes after this post has been sent on Halomaps and Modacity. Enjoy!

    Broadcast Direct Link: http://www.xfire.com/live_video/igmatlan/

    (We will try and make a video out of this to show those that have missed the broadcast)
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  9. #79
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    Re: [IG]Intergalactic Morons WIP Thread

    coool
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  10. #80
    Rocket jump! Lateksi's Avatar
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    Re: [IG]Intergalactic Morons WIP Thread

    Yeah, let's hope lots of servers will run the app too
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