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Thread: OpenSauce SDK for Halo CE 1.08

  1. #301
    Conversation Terrorist Pyong Kawaguchi's Avatar
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    Re: Seven ate Nein...

    Yeah, unfortunately, the ones who do know C++, are busy
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  2. #302
    Untruely Bannable~ Inferno's Avatar
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    Re: Seven ate Nein...

    Or are quitting modding.

    I'm looking at you shadowspartan.
    Last edited by Inferno; March 23rd, 2009 at 06:25 PM.
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  3. #303

    Re: Seven ate Nein...

    Quote Originally Posted by Inferno View Post
    Or are quitting modding.

    I'm looking at you shadowspartan.
    He never had enough C++ experience to mess with this.
    Last edited by Choking Victim; March 23rd, 2009 at 07:55 PM.
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  4. #304
    Project Sapphire Modder Rhydgaled's Avatar
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    Re: Seven ate Nein...

    Quote Originally Posted by bobbysoon View Post
    When I built it, it warned,
    "d3d9.exp : warning LNK4070: /OUT:Halo1_CE.dll directive in .EXP differs from output filename 'C:\...\OpenSauce\bin\Release\Halo1_CE\d3d9.dll'; ignoring directive"
    Does anyone know if this warning matters, as I'm 99% sure I am getting the same one. Also who else is getting exceptions whenever they kill an enemy? I'm really keen to get it working properly so I can test out multi-team vehicles and figure out how to ajust gravity (I think I heard Open Sauce allows ajustable gravity).
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  5. #305
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Seven ate Nein...

    Quote Originally Posted by Rhydgaled View Post
    Does anyone know if this warning matters, as I'm 99% sure I am getting the same one. Also who else is getting exceptions whenever they kill an enemy? I'm really keen to get it working properly so I can test out multi-team vehicles and figure out how to ajust gravity (I think I heard Open Sauce allows ajustable gravity).
    You can still do all that with the stock DLL (adds a (gravity) global), just don't kill anyone.
    Last edited by p0lar_bear; March 25th, 2009 at 01:40 PM.
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  6. #306
    Kid in the Hall Kornman00's Avatar
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    Re: Seven ate Nein...

    Quote Originally Posted by p0lar_bear View Post
    You can still do all that with the stock DLL (adds a (gravity) function), just don't kill anyone.
    Actually its a global, but oh well

    I never really saw anyone really take to OS. True, the code organization is rather horrid, but its legacy from when the project first started (2004\05). There are a few things which I would lay out and do differently (using a precompiled header for starters) if I were to recode it from the ground up today. However there are other things which I'm busy working on which I will sport for my demo reels as I only have about 12 more months in my current job left (not counting vacations ). Some of the works may carry over to you Halo people. Not making any promises or statements to raise false hope.

    So as far as OS updates go, I never saw a high demand from developers so there wont be a high supply in development...from my end. If there were some biters, then maybe I would change my mind. Note, I'm not pulling a gearbox (sorry gbx) when I say that either; you dont need to find 1k developers for me to come back to this...then not have me actually come back.
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  7. #307
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Seven ate Nein...

    Due to recent life events, I can't take up working with OS (am much as I'd love to), but what's killing me is a lack of API documentation. I have no idea what I can and can't do with Open Sauce, what shortcuts exist in the form of pre-existing functions and methods (Occam's Razor) etc. Only people really dedicated to CE modding would have the time and patience to browse the code and take note of everything, and it seems that that type of person is far and few today.

    I know you're busy as well, but I thought I'd throw that gripe onto the table.
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  8. #308
    Senior Member Rentafence's Avatar
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    Re: Seven ate Nein...

    Quote Originally Posted by p0lar_bear View Post
    Only people really dedicated to CE modding would have the time and patience to browse the code and take note of everything, and it seems that that type of person is far and few today.
    I wish I knew how to program, otherwise I'd be happy to mess with this for weeks on end.
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  9. #309
    Neanderthal Dwood's Avatar
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    Re: Seven ate Nein...

    Quote Originally Posted by rentafence View Post
    I wish I knew how to program, otherwise I'd be happy to mess with this for weeks on end.
    I can teach you some Java to get you started.... :P
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  10. #310
    Project Sapphire Modder Rhydgaled's Avatar
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    Re: Seven ate Nein...

    Quote Originally Posted by p0lar_bear View Post
    You can still do all that with the stock DLL (adds a (gravity) global), just don't kill anyone.
    So gravity ajustment was included in the stock .dll then, thanks for clearing that up. I was thinking of trying out a sp level with a section in space, so if I ever get round to working on that particular idea I would use the sauce, except you won't be getting very far in an sp level without killing somthing (unless you use cheat deathless player).

    Quote Originally Posted by Dwood View Post
    I can teach you some Java to get you started.... :P
    I know a litte Java too, and some Delphi, but even if the one of the languages I know was C++ I don't think I'm anywhere near the level I would need to be to do anything with open sauce.
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