That was uncalled for, you don't model, all you do is show pretty renders, he even complimented the renders of being pretty. Hunter can model fine.
Random pentagons? You cannot have a hexagon sphere without pentagons in it. Also the extrusion of the shapes isnt really supposed to be, so the skin wasnt made for it. I tried using the heightmap made in znormal as a displacement map and it made it look like that. Here is how it was originally supposed to look with normal maps.
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