I don't want to be a downer or anything, but isn't modifying the engine or netcode in anyway a huge violation of the EULA? Regular mods aren't, of course, because all end content belongs to Bungie...but what about this?
I don't want to be a downer or anything, but isn't modifying the engine or netcode in anyway a huge violation of the EULA? Regular mods aren't, of course, because all end content belongs to Bungie...but what about this?
Uh oh...way to be a downer...
Well yes, but Yelo Battery has been out for quite some time, and we've yet to get a C&D from anyone. We're trying to expand the game, which would make more people came back to playing it, or end up actually buying it (looking at you 1.0 players). I mean, its Halo 1. I'm sure MS has bigger fish to fry.
Were we cracking the exe so that you didn't need a cd or valid key to play, I would be worried, but we're not even modifying the actual game's exe.
EDIT: then theres always the edited version of the HEK I made that almost everyone uses...
Can I get a list of all projects that ever got a C&D?
The only ones that I know of was that Halo RTS game and I think some Halo DS game.
Halo RTS? And wasnt Halo DS a bungie project?
hey btw korn.... will this require hardcore C++ ? , or just some simple C++ things to set the new tags up?
to define the new tags for the editors, you use xml files containing the field definitions which a special tool parses and creates a file which the custom HEK tools can use.
to actually make use of the custom tags, you have to use Open Sauce's HaloCE module, which is in C++. The custom tags do nothing when running in a non-Sauced HaloCE as nothing is looking or accessing those tags.
C&D
Will we be able to have movable fp arms? So we can has feet?
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