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Thread: [WIP] Halo Custom Edition Racing/Drifting

  1. #21
    Senior Member PopeAK49's Avatar
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    Re: [WIP] Custom Edition Drifting

    Yes, I'm making the city racing map, but it won't be too pretty. I mean it will look descent at the end when i have textures.
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  2. #22
    Next time, we eat Rudolph ThePlague's Avatar
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    Re: [WIP] Custom Edition Drifting

    Quote Originally Posted by Malloy View Post
    Why dont you just save the generic tileable ground texture or Unwrap of the track twice (different name obv like groundtexture_corners) then segregate the corners of the geometry to the textures then only apply the ice materials to the corner geometry texture shader.
    I have no idea what you said...but i'm guessing it was having ice as just the corners. I tried that, and had sand as the straights, and it doesn't seem to handle...at all pretty much.

    NEED A DISPENSER HERE
    Last edited by ThePlague; May 3rd, 2009 at 04:01 PM.
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  3. #23
    Untruely Bannable~ Inferno's Avatar
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    Re: [WIP] Custom Edition Drifting

    Its too fucking slow. You need to make the hog faster so that controlling your speed becomes a part of the gameplay.
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  4. #24

    Re: [WIP] Custom Edition Drifting

    Quote Originally Posted by ThePlague View Post
    I have no idea what you said...but i'm guessing it was having ice as just the corners. I tried that, and had sand as the straights, and it doesn't seem to handle...at all pretty much.
    Looks like at least part of that was just your shitty driving
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  5. #25
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [WIP] Custom Edition Drifting

    you need longer straights, higher top speed, different vehicle model and new sounds (and a better looking track.
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  6. #26
    Next time, we eat Rudolph ThePlague's Avatar
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    Re: [WIP] Custom Edition Drifting

    Quote Originally Posted by Pooky View Post
    Looks like at least part of that was just your shitty driving
    I can't drive wortha shit with Fraps taking my 30 fps down to 12.


    Quote Originally Posted by SnaFuBAR View Post
    you need longer straights, higher top speed, different vehicle model and new sounds (and a better looking track.
    Hopefully this:


    And this:


    With some of Google and Guerilla, I should get it.
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  7. #27
    Free Kantanomo English Mobster's Avatar
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    Re: [WIP] Custom Edition Drifting

    Also, FYI, from the tutorials I've read, vehicles don't need to follow the sealed world rules. Only collision models and BSPs need to.
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  8. #28
    Next time, we eat Rudolph ThePlague's Avatar
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    Re: [WIP] Custom Edition Drifting

    Quote Originally Posted by English Mobster View Post
    Also, FYI, from the tutorials I've read, vehicles don't need to follow the sealed world rules. Only collision models and BSPs need to.
    I know, but it's better to have it sealed so the collision matches up perfectly with the actual model.
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  9. #29
    Senior Member PopeAK49's Avatar
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    Re: [WIP] Custom Edition Drifting

    Or this



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  10. #30
    and Masterz1337 too! Advancebo's Avatar
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    Re: [WIP] Custom Edition Drifting

    What about hotwheels tracks
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